Tribes: Ascend/Dust Devil: Difference between revisions
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Te-krogoth (talk | contribs) (Updated kick strength) |
Te-krogoth (talk | contribs) (Updated for v1.0.1244.1 GOTY) |
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Below are the damage values for one round of the Dust Devil. | Below are the damage values for one round of the Dust Devil. | ||
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0. | m_fDamageMultiplierAgainstShrike=0.80 | ||
1. | m_fDamageMultiplierAgainstBeowulf=0.80 | ||
m_fDamageMultiplierAgainstGravCycle=0.80 | |||
m_fDamageMultiplierAgainstBaseTurrets=1.70 | |||
m_fDamageMultiplierAgainstBaseSensors=1.70 | |||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
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|Player || style="text-align:center;"| 500 || style="text-align:center;"| 500 | |Player || style="text-align:center;"| 500 || style="text-align:center;"| 500 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 850 || style="text-align:center;"| 1,020 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| 1,250 || style="text-align:center;"| 1,500 | |Shrike || style="text-align:center;"| 1,250 || style="text-align:center;"| 1,500 | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 850 || style="text-align:center;"| 1,020 | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| 250 - 500 || style="text-align:center;"| 300 - 600 | |Splash Damage || style="text-align:center;"| 250 - 500 || style="text-align:center;"| 300 - 600 |
Revision as of 23:42, 16 February 2013
Dust Devil | |
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Loadout/Class | Raider |
Slot | Primary |
Type | Explosive |
Statistics | |
Projectile Speed | 76.4 m/s |
Projectile Live Time | 8 seconds |
Projectile Hitbox | 0.84 meters |
Splash Radius | 8.2 meters |
Magazine Size | 3 |
Ammo | 30 (36/42) |
Upgrades | |
Upgrade 1 | +6 ammo |
Upgrade 2 | +20% damage versus armored |
Upgrade 3 | +6 ammo |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 15,000 |
"Modified for dry climates, the Dust Devil -as it's popularly called- is a special variant on the stock Arx Buster."
The Dust Devil is an unlockable primary weapon for the Raider. The Dust Devil is a variant of the Arx Buster doing less damage than the original, but has a larger splash damage radius.
Damage Table
Below are the damage values for one round of the Dust Devil.
Base Damage | 20% vs Armored | |
---|---|---|
Base Damage | 500 | 500 |
Beowulf | 400 | 480 |
Deployables | 500 | 500 |
Generator | 625 | 7625 |
Grav Cycle | 400 | 480 |
Player | 500 | 500 |
Sensor | 850 | 1,020 |
Shrike | 1,250 | 1,500 |
Turret | 850 | 1,020 |
Splash Damage | 250 - 500 | 300 - 600 |
Inheritence
The Dust Devil has a 20% speed inheritence on fired projectiles. The base speed for the projectile is 76.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Dust Devil has an impulse strength of 1,360 m/s applied to players hit by its shell.
Special Accolades
The following accolades can be earned with the Dust Devil.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail | Sticky Kill |
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