Tribes: Ascend/Spinfusor: Difference between revisions
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== See Also == | |||
[[Tribes:_Ascend/Spinfusor_Comparison|Spinfusor Comparison]] | |||
Revision as of 05:02, 5 January 2013
| Spinfusor | |
|---|---|
| Loadout/Class | Soldier |
| Slot | Primary |
| Type | Disc |
| Statistics | |
| Manual Reload Time | 1.24 seconds |
| Projectile Speed | 78 m/s |
| Projectile Live Time | 6 seconds |
| Projectile Hitbox | 0.2 meters |
| Splash Radius | 7.2 meters |
| Ammo | 19 (24/29) |
| Upgrades | |
| Upgrade 1 | +5 ammo |
| Upgrade 2 | +20% damage versus armored |
| Upgrade 3 | +5 ammo |
| Cost | |
| Gold | 240 |
| XP | 42,000 |
| Mastery Cost (XP) | 15,000 |
"The Spinfusor is the most popular weapon used in the Wilderzone. Versatile, it packs a powerful punch."
The Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Soldier.
Damage Table
Below are the damage values for the Spinfusor.
| Base Damage | 20% vs Armored | |
|---|---|---|
| Base Damage | 650 | 650 |
| Beowulf | 1,092 | 1,310 |
| Deployables | 910 | 910 |
| Generator | 910 | 910 |
| Grav Cycle | 1,092 | 1,310 |
| Player | 910 | 910 |
| Sensor | 1,092 | 1,310 |
| Shrike | 2,275 | 2,730 |
| Turret | 1,092 | 1,310 |
| Splash Damage | 130 - 650 | 156 - 780 |
Inheritence
The Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Spinfusor has an impulse strength of 1,700 m/s applied to players hit by its disc.
Special Accolades
The following accolades can be earned with the Spinfusor.
| Classic Spree | Disc Jockey | Tribal Fanatic | Blue Plate Special |
|---|---|---|---|
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