Tribes: Ascend/Prism Mine: Difference between revisions
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Te-krogoth (talk | contribs) (Create page for the Prism Mine.) |
Te-krogoth (talk | contribs) m (Added hitbox size) |
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|projectilespeed = 0.4 m/s | |projectilespeed = 0.4 m/s | ||
|projectilelivetime = | |projectilelivetime = | ||
|projectilehitbox = 0.84 meters | |||
|falloffrange = | |falloffrange = | ||
|splashradius = 10.6 meters (11.6 meters) | |splashradius = 10.6 meters (11.6 meters) | ||
|clipsize = | |clipsize = | ||
|ammo = 2 | |ammo = 2 | ||
|ammoupgrade = 3 | |ammoupgrade = 3 |
Revision as of 01:18, 21 September 2012
Sticky Grenade | |
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Loadout/Class | Infiltrator |
Slot | Belt |
Type | Mine |
Statistics | |
Manual Reload Time | 0.20 seconds |
Projectile Speed | 0.4 m/s |
Projectile Hitbox | 0.84 meters |
Splash Radius | 10.6 meters (11.6 meters) |
Ammo | 2 (3) |
Upgrades | |
Upgrade 1 | +1 ammo |
Upgrade 2 | +10% radius |
Upgrade 3 | +20% damage versus armored |
Cost | |
Gold | 420 |
XP | 75,000 |
Mastery Cost (XP) | 15,000 |
"Several Tribal curses were invented just to describe Infiltrators who sneak around enemy bases placing mines."
The Prism Mine is an unlockable belt item for the Infiltrator. Similar to the Claymore, the Prism Mine is a deployable explosive with a trip laser. As the Prism Mine is deployed, the green crystal hovers above its base, and turns black.
Damage Table
Below are the damage values for the Prism Mine.
Base Damage | 20% vs Armored | |
---|---|---|
Base Damage | 800 | 800 |
Beowulf | 400 | 480 |
Deployables | 800 | 800 |
Generator | 1,000 | 1,000 |
Grav Cycle | 400 | 480 |
Player | 800 | 800 |
Sensor | 400 | 480 |
Shrike | 2,000 | 2,400 |
Turret | 400 | 480 |
Splash Damage | 800 | 480 |
Special Accolades
The following accolades can be earned with the Prism Mine.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
---|---|---|---|
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