Tribes: Ascend/Light Twinfusor: Difference between revisions
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|lockontime = | |lockontime = | ||
|lockondistance = | |lockondistance = | ||
|projectilespeed = | |projectilespeed = 78 m/s | ||
|projectilelivetime = 6 seconds | |projectilelivetime = 6 seconds | ||
|falloffrange = | |falloffrange = | ||
|splashradius = | |splashradius = 7.2 meters | ||
|clipsize = 2 | |clipsize = 2 | ||
|clipamount = 13 | |clipamount = 13 | ||
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== Inheritence == | == Inheritence == | ||
The Light Twinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is | The Light Twinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed. | ||
== Kick Strength == | == Kick Strength == | ||
The Light Twinfusor has an impulse strength of | The Light Twinfusor has an impulse strength of 100 m/s applied to players hit by its disc, and an additional 70 m/s strength impulse applied if it kills the player. Due to the high strength, it is commonly used for disc jumping, allowing for greater speeds to be attained. | ||
== Special Accolades == | == Special Accolades == |
Revision as of 02:40, 23 August 2012
Light Twinfusor | |
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Loadout/Class | Pathfinder |
Slot | Primary |
Type | Disc |
Statistics | |
Manual Reload Time | 1.40 seconds |
Projectile Speed | 78 m/s |
Projectile Live Time | 6 seconds |
Splash Radius | 7.2 meters |
Magazine Size | 2 |
Ammo | 26 (32/38) |
Upgrades | |
Upgrade 1 | +6 ammo |
Upgrade 2 | +20% damage versus armored |
Upgrade 3 | +6 ammo |
Cost | |
Gold | 500 |
XP | 88,000 |
Mastery Cost (XP) | 15,000 |
"Quickly finding popularity across the Wilderzone, the Twinfusor series fires two disks per reload. This light version has been modified for Pathfinders."
The Light Twinfusor is one of the eleven Spinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Pathfinder. The Light Twinfusor holds 2 discs per clip, allowing the player to fire two discs in quick succession. The weapon does not fire both discs at the same time or automatically fire them back to back, the player controls when the second disc is fired.
Damage Table
Below are the damage values for the Light Twinfusor.
Base Damage | 20% vs Armored | |
---|---|---|
Base Damage | 380 | 380 |
Beowulf | 638 | 765 |
Deployables | 532 | 532 |
Generator | 532 | 532 |
Grav Cycle | 638 | 765 |
Player | 532 | 532 |
Sensor | 638 | 765 |
Shrike | 1,596 | 1,915 |
Turret | 638 | 765 |
Splash Damage | 190 - 380 | 228 - 456 |
Inheritence
The Light Twinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Light Twinfusor has an impulse strength of 100 m/s applied to players hit by its disc, and an additional 70 m/s strength impulse applied if it kills the player. Due to the high strength, it is commonly used for disc jumping, allowing for greater speeds to be attained.
Special Accolades
The following accolades can be earned with the Light Twinfusor.
Classic Spree | Disc Jockey | Tribal Fanatic | Blue Plate Special |
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