Tribes: Ascend/Drydock Night: Difference between revisions
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{{:Tribes: Ascend/Maps series}} | |||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Maps]] | |||
[[Category:Tribes: Ascend/Capture & Hold]] | |||
[[Category:Tribes: Ascend/Team Deathmatch]] |
Revision as of 20:43, 5 September 2013

Drydock Night takes place on the same world as the CTF map Drydock, but in a more open area suited for duels, and occurs at night. There are lights scattered across the map, with fireflies hovering about, and hills to provide ski routes. When playing the map, players can see some of the base assets from Drydock primarily around the outskirts. In the center of the map is a large platform with two inventory stations. Inventory stations are not limited to just the center of the map, they can be found in the outskirts as well. This map is available for Capture & Hold, and Team Deathmatch modes.
Capture & Hold

A: Platform in the center of the map
B: Pool of water
C: Platform
D: Hill
E: Platform
Gallery
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Overhead layout of entire map
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