Tribes: Ascend/TCNG: Difference between revisions
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Te-krogoth (talk | contribs) (Created page for the TCNG.) |
Te-krogoth (talk | contribs) (Reduced damage values and splash radius due to patch) |
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| Line 14: | Line 14: | ||
|projectilehitbox = 0.84 meters | |projectilehitbox = 0.84 meters | ||
|falloffrange = | |falloffrange = | ||
|splashradius = | |splashradius = 9.8 meters (10.78 meters) | ||
|ammo = 1 | |ammo = 1 | ||
|ammoupgrade = 2 | |ammoupgrade = 2 | ||
| Line 41: | Line 41: | ||
! !! Base Damage !! 20% vs Armored | ! !! Base Damage !! 20% vs Armored | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| | |Base Damage || style="text-align:center;"| 900 || style="text-align:center;"| 900 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| 1, | |Beowulf || style="text-align:center;"| 1,350 || style="text-align:center;"| 1,620 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 900 || style="text-align:center;"| 1,000 | ||
|- | |- | ||
|Generator || style="text-align:center;"| 1, | |Generator || style="text-align:center;"| 1,350 || style="text-align:center;"| 1,350 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| 1, | |Grav Cycle || style="text-align:center;"| 1,350 || style="text-align:center;"| 1,620 | ||
|- | |- | ||
|Player || style="text-align:center;"| | |Player || style="text-align:center;"| 900 || style="text-align:center;"| 1,000 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| 1, | |Sensor || style="text-align:center;"| 1,350 || style="text-align:center;"| 1,620 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| 2, | |Shrike || style="text-align:center;"| 2,250 || style="text-align:center;"| 2,700 | ||
|- | |- | ||
|Turret || style="text-align:center;"| 1, | |Turret || style="text-align:center;"| 1,350 || style="text-align:center;"| 1,620 | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| | |Splash Damage || style="text-align:center;"| 270 - 900 || style="text-align:center;"| 324 - 1,080 | ||
|- | |- | ||
|} | |} | ||
Revision as of 01:14, 8 December 2012
| TCNG | |
|---|---|
| Loadout/Class | Technician |
| Slot | Belt |
| Type | Grenade |
| Statistics | |
| Projectile Speed | 28 m/s |
| Projectile Live Time | 8 seconds |
| Projectile Hitbox | 0.84 meters |
| Splash Radius | 9.8 meters (10.78 meters) |
| Ammo | 1 (2) |
| Upgrades | |
| Upgrade 1 | +1 ammo |
| Upgrade 2 | +10% radius |
| Upgrade 3 | +20% damage versus armored |
| Cost | |
| Gold | Free |
| XP | Free |
| Mastery Cost (XP) | 15,000 |
"A balanced trade of damage and radius."
The TCNG is the default belt item for the Technician.
Damage Table
Below are the damage values for the TCNG.
| Base Damage | 20% vs Armored | |
|---|---|---|
| Base Damage | 900 | 900 |
| Beowulf | 1,350 | 1,620 |
| Deployables | 900 | 1,000 |
| Generator | 1,350 | 1,350 |
| Grav Cycle | 1,350 | 1,620 |
| Player | 900 | 1,000 |
| Sensor | 1,350 | 1,620 |
| Shrike | 2,250 | 2,700 |
| Turret | 1,350 | 1,620 |
| Splash Damage | 270 - 900 | 324 - 1,080 |
Inheritence
The TCNG has a 20% speed inheritence when it is thrown. The base speed for the grenade is 28 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The TCNG has an impulse strength of 1,700 m/s applied to players hit by the grenade.
Special Accolades
The following accolades can be earned with the TCNG.
| Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
|---|---|---|---|
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