Tribes: Ascend/Sentinel: Difference between revisions
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{{ArmorInfoBox | {{ArmorInfoBox | ||
|title = Sentinel | |title = Sentinel | ||
|image = [[Image: | |image = <tabber> | ||
|-|Blood Eagle= | |||
[[Image:TA_BE_Sentinel.png|250px]] | |||
|-|Diamond Sword= | |||
[[Image:TA_DS_Sentinel.png|250px]] | |||
</tabber> | |||
|caption = Screenshot from class selection page | |caption = Screenshot from class selection page | ||
|armor = Light | |armor = Light | ||
|primary = [[BXT1]] | |health = 800 | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Phase Rifle]]| | |healthupgrade = 900 | ||
|secondary = [[Nova Blaster]] | |healthdelay = 20 seconds | ||
|secondary_unlock1 = {{LockedWeaponEntry|[[Falcon]]| | |healthdelayupgrade = 15 seconds | ||
|pack = [[Drop Jammer]] | |energy = 90 | ||
|pack_unlock1 = {{LockedWeaponEntry|[[Energy Recharge Pack]]| | |energyupgrade = 100 | ||
|belt = [[Claymore Mine]] | |energyregen = 13/s | ||
|belt_unlock1 = {{LockedWeaponEntry|[[T5 Grenade]]| | |speed = 10 m/s | ||
|speedupgrade = 11 m/s | |||
|mass = 100 kg | |||
|tribesgold = 80 | |||
|xp = 3,600 | |||
|mastery = 3,750 XP | |||
|primary = [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]] | |||
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Phase Rifle|Phase Rifle]]|44,000 XP or 500 Gold}} | |||
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/BXT-1A Rifle|BXT-1A Rifle]]|9,000 XP or 160 Gold}} | |||
|primary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/SAP20|SAP20]]|44,000 XP or 500 Gold}} | |||
|secondary = [[Tribes: Ascend/Nova Blaster|Nova Blaster]] | |||
|secondary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Falcon|Falcon]]|44,000 XP or 500 Gold}} | |||
|secondary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Nova Blaster MX|Nova Blaster MX]]|9,000 XP or 160 Gold}} | |||
|secondary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Accurized Shotgun|Accurized Shotgun]]|21,000 XP or 240 Gold}} | |||
|secondary_unlock4 = {{LockedWeaponEntry|[[Tribes: Ascend/Shocklance|Shocklance]]|37,500 XP or 420 Gold}} | |||
|pack = [[Tribes: Ascend/Drop Jammer|Drop Jammer]] | |||
|pack_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Energy Recharge Pack|Energy Recharge Pack]]|21,000 XP or 240 Gold}} | |||
|belt = [[Tribes: Ascend/Claymore Mine|Claymore Mine]] | |||
|belt_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/T5 Grenade|T5 Grenade]]|21,000 XP or 240 Gold}} | |||
|belt_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Focused Claymore|Focused Claymore]]|9,000 XP or 160 Gold}} | |||
|belt_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Motion Mine|Motion Mine]]|21,000 XP or 240 Gold}} | |||
|icon = [[Image:Sentinel.png|94px]] | |icon = [[Image:Sentinel.png|94px]] | ||
}} | }} | ||
''"A sniper capable of dealing damage at extreme range, the Sentinel is exceptional at Attack or Defense."'' | |||
== Loadouts == | |||
{| | |||
| {{:Tribes: Ascend/Sentinel series}} | |||
|} | |||
== Armor Upgrades == | |||
=== Sentinel MK I === | |||
:-25% Regeneration delay | |||
: | |||
:+10% Run speed | |||
: | |||
:+25% Health Regeneration rate | |||
: | |||
:+100 Health | |||
: | |||
:+10 Energy | |||
== Skins== | |||
{| class="wikitable" | |||
! Specter | |||
|- | |||
|[[Image:TA_Skin_Sentinel_Specter.png|x200px]] | |||
|- | |||
|487 Gold | |||
|} | |||
'''Specter''' | |||
''"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."'' | |||
{| | |||
|- | |||
| {{:Tribes: Ascend/Armor series}} | |||
|} | |||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Classes]] |
Latest revision as of 19:08, 2 March 2025
"A sniper capable of dealing damage at extreme range, the Sentinel is exceptional at Attack or Defense."
Loadouts
|
Armor Upgrades
Sentinel MK I
- -25% Regeneration delay
- +10% Run speed
- +25% Health Regeneration rate
- +100 Health
- +10 Energy
Skins
Specter |
---|
![]() |
487 Gold |
Specter
"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."
|