Tribes: Ascend/Repair Kit: Difference between revisions
Jump to navigation
Jump to search
Te-krogoth (talk | contribs) m (Build up time) |
Te-krogoth (talk | contribs) m (Cost) |
||
| Line 22: | Line 22: | ||
|upgrade3 = +5% repair | |upgrade3 = +5% repair | ||
|upgrade4 = | |upgrade4 = | ||
|gold = | |gold = 120 | ||
|xp = | |xp = 10,500 | ||
|mastery = | |mastery = 3,750 | ||
}} | }} | ||
| Line 30: | Line 30: | ||
The '''Repair Kit''' is an unlockable belt item for the [[Tribes:_Ascend/Technician|Technician]]. The Repair Kit is a small deployable that repairs nearby assets. The kit checks every 2 seconds to see if there is a damaged asset in range. Players can only carry one Repair Kit at a time, but can deploy up to 3. A 4<sup>th</sup> kit can be deployed if the player is using the [[Safety Third]] perk. | The '''Repair Kit''' is an unlockable belt item for the [[Tribes:_Ascend/Technician|Technician]]. The Repair Kit is a small deployable that repairs nearby assets. The kit checks every 2 seconds to see if there is a damaged asset in range. Players can only carry one Repair Kit at a time, but can deploy up to 3. A 4<sup>th</sup> kit can be deployed if the player is using the [[Tribes: Ascend/Perks/Safety Third|Safety Third]] perk. | ||
Latest revision as of 22:14, 23 February 2014
| Repair Kit | |
|---|---|
| Loadout/Class | Technician |
| Slot | Belt |
| Type | Deployable |
| Statistics | |
| Manual Reload Time | 0 seconds |
| Build Up Time | 0.7 seconds |
| Lock-on Distance | 6 meters |
| Ammo | 1 |
| Upgrades | |
| Upgrade 1 | +5% repair |
| Upgrade 2 | +5% repair |
| Upgrade 3 | +5% repair |
| Cost | |
| Gold | 120 |
| XP | 10,500 |
| Mastery Cost (XP) | 3,750 |
"This small device will automatically repair any damaged structures or targets around it."
The Repair Kit is an unlockable belt item for the Technician. The Repair Kit is a small deployable that repairs nearby assets. The kit checks every 2 seconds to see if there is a damaged asset in range. Players can only carry one Repair Kit at a time, but can deploy up to 3. A 4th kit can be deployed if the player is using the Safety Third perk.
Repair Table
Below are the repair rates for the Repair Kit in % per second.
| Base Rate | +5% Repair | +5% Repair | +5% Repair | |
|---|---|---|---|---|
| Base Rate | 0 | 0 | 0 | 0 |
| Beowulf | 0.3% | 0.315% | 0.33075% | 0.3473% |
| Deployables | 1.5% | 1.575% | 1.6538% | 1.7364% |
| Generator | 1.5% | 1.575% | 1.6538% | 1.7364% |
| Grav Cycle | 0.3% | 0.315% | 0.33075% | 0.3473% |
| Player | 0 | 0 | 0 | 0 |
| Sensor | 1.5% | 1.575% | 1.6538% | 1.7364% |
| Shrike | 0.3% | 0.315% | 0.33075% | 0.3473% |
| Turret | 1.5% | 1.575% | 1.6538% | 1.7364% |
Special Accolades
The following accolades can be earned with the Repair Kit.
| Base Repair |
|---|
|
| ||||||||||||||||||||||
