Tribes: Ascend/Blackout Grenade: Difference between revisions
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{{WeaponInfoBox | {{WeaponInfoBox | ||
|title = | |title = Blackout Grenade | ||
|image = [[Image:TA_Item_WhiteoutGren.png|290px]] | |image = [[Image:TA_Item_WhiteoutGren.png|290px]] | ||
|loadout = [[Tribes:_Ascend/ | |loadout = [[Tribes:_Ascend/Medium Armor|Medium Armor]] | ||
|slot = Belt | |slot = Belt | ||
|type = Grenade | |type = Grenade | ||
|firerate = | |firerate = | ||
|reloadtime = 0 | |reloadtime = 0 seconds | ||
|warmuptime = | |warmuptime = 0.7 seconds | ||
|lockontime = | |lockontime = | ||
|lockondistance = | |lockondistance = | ||
|projectilespeed = 24 m/s | |projectilespeed = 24 m/s | ||
|projectilelivetime = 8 seconds | |projectilelivetime = 8 seconds | ||
|projectilehitbox = 0. | |projectilehitbox = 0.4 meters | ||
|falloffrange = | |falloffrange = | ||
|splashradius = | |splashradius = 12 meters | ||
|ammo = | |ammo = 2 | ||
|ammoupgrade = | |ammoupgrade = | ||
|upgrade1 = | |upgrade1 = | ||
|upgrade2 = | |upgrade2 = | ||
|upgrade3 = | |upgrade3 = | ||
|gold = | |gold = 120 | ||
|xp = | |xp = 8,000 | ||
|mastery = | |mastery = Locked | ||
}} | }} | ||
''" | ''"Blackout Grenades disable enemy turrets and lower shields on base assets for a short time. They also disable HUD tracking icons on enemy players."'' | ||
The ''' | The '''Blackout Grenade''' is an unlockable belt item for the [[Tribes:_Ascend/Medium Armor|Medium Armor]], and was originally the "Whiteout Grenade," a flashbang. The Blackout Grenade can knock out enemy players' HUDs, and shields on base assets for 5 seconds. | ||
== Damage Table == | == Damage Table == | ||
Below are the damage values for the | Below are the damage values for the Blackout Grenade. | ||
<!-- | <!-- | ||
0. | m_fMinDamagePct=0.50 | ||
1. | m_fDamageMultiplierAgainstArmor=1.0 | ||
m_fDamageMultiplierAgainstGenerators=1.0 | |||
m_fDamageMultiplierAgainstShrike=1.0 | |||
m_fDamageMultiplierAgainstBeowulf=1.0 | |||
m_fDamageMultiplierAgainstGravCycle=1.0 | |||
m_fDamageMultiplierAgainstBaseTurrets=1.0 | |||
m_fDamageMultiplierAgainstBaseSensors=1.0 | |||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 41: | Line 46: | ||
! !! Base Damage | ! !! Base Damage | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| | |Base Damage || style="text-align:center;"| 750 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| | |Beowulf || style="text-align:center;"| 750 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 750 | ||
|- | |- | ||
|Generator || style="text-align:center;"| | |Generator || style="text-align:center;"| 750 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| | |Grav Cycle || style="text-align:center;"| 750 | ||
|- | |- | ||
|Player || style="text-align:center;"| | |Player || style="text-align:center;"| 750 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 750 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 750 | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 750 | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| | |Splash Damage || style="text-align:center;"| 375 - 750 | ||
|- | |- | ||
|} | |} | ||
== | == Inheritance == | ||
The | The Blackout Grenade has a 20% speed inheritance when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s. | ||
== Kick Strength == | == Kick Strength == | ||
The | The Blackout Grenade has an impulse strength of 52,000 m/s applied to players hit by the grenade. | ||
== Special Accolades == | == Special Accolades == | ||
The following accolades can be earned with the | The following accolades can be earned with the Blackout Grenade. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 80: | Line 85: | ||
|[[Image:Air_mail.png]] | |[[Image:Air_mail.png]] | ||
|} | |} | ||
{{Tribes:_Ascend/Medium_Armor_series}} | |||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Weapons]] | |||
[[Category:Tribes: Ascend/Belt Items]] | |||
Latest revision as of 03:19, 15 February 2016
| Blackout Grenade | |
|---|---|
| Loadout/Class | Medium Armor |
| Slot | Belt |
| Type | Grenade |
| Statistics | |
| Manual Reload Time | 0 seconds |
| Build Up Time | 0.7 seconds |
| Projectile Speed | 24 m/s |
| Projectile Live Time | 8 seconds |
| Projectile Hitbox | 0.4 meters |
| Splash Radius | 12 meters |
| Ammo | 2 |
| Upgrades | |
| Cost | |
| Gold | 120 |
| XP | 8,000 |
| Mastery Cost (XP) | Locked |
"Blackout Grenades disable enemy turrets and lower shields on base assets for a short time. They also disable HUD tracking icons on enemy players."
The Blackout Grenade is an unlockable belt item for the Medium Armor, and was originally the "Whiteout Grenade," a flashbang. The Blackout Grenade can knock out enemy players' HUDs, and shields on base assets for 5 seconds.
Damage Table
Below are the damage values for the Blackout Grenade.
| Base Damage | |
|---|---|
| Base Damage | 750 |
| Beowulf | 750 |
| Deployables | 750 |
| Generator | 750 |
| Grav Cycle | 750 |
| Player | 750 |
| Sensor | 750 |
| Shrike | 750 |
| Turret | 750 |
| Splash Damage | 375 - 750 |
Inheritance
The Blackout Grenade has a 20% speed inheritance when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The Blackout Grenade has an impulse strength of 52,000 m/s applied to players hit by the grenade.
Special Accolades
The following accolades can be earned with the Blackout Grenade.
| Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
|---|---|---|---|
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