Tribes: Ascend/Doombringer: Difference between revisions
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{{ArmorInfoBox | {{ArmorInfoBox | ||
|title = Doombringer | |title = Doombringer | ||
|image = < | |image = <tabber> | ||
|-|Blood Eagle= | |||
[[Image:TA_BE_Doombringer.png|250px]] | |||
|-|Diamond Sword= | |||
[[Image:TA_DS_Doombringer.png|250px]] | |||
</tabber> | |||
|caption = Screenshot from class selection page | |caption = Screenshot from class selection page | ||
|armor = Heavy | |armor = Heavy | ||
|primary = [[Chain Gun]] | |health = 2,300 | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Heavy Bolt Launcher]]| | |healthupgrade = 2,400/2,500 | ||
|primary_unlock2 = {{LockedWeaponEntry|[[Chain Cannon]]| | |healthdelay = 20 seconds | ||
|secondary = [[Saber Launcher]] | |healthdelayupgrade = 15 seconds | ||
|secondary_unlock1 = {{LockedWeaponEntry|[[Titan Launcher]]| | |energy = 80 | ||
|pack = [[Force Field]] | |energyupgrade = 90 | ||
|belt = [[Frag Grenade]] | |energyregen = 9/s | ||
|belt_unlock1 = {{LockedWeaponEntry|[[Mines]]| | |speed = 7.2 m/s | ||
|belt_unlock2 = {{LockedWeaponEntry|[[Defective Frag]]| | |mass = 130 kg | ||
|tribesgold = 120 | |||
|xp = 7,000 | |||
|mastery = 3,750 XP | |||
|primary = [[Tribes: Ascend/Chain Gun|Chain Gun]] | |||
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Heavy Bolt Launcher|Heavy Bolt Launcher]]|44,000 XP or 500 Gold}} | |||
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Chain Cannon|Chain Cannon]]|9,000 XP or 160 Gold}} | |||
|secondary = [[Tribes: Ascend/Saber Launcher|Saber Launcher]] | |||
|secondary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Titan Launcher|Titan Launcher]]|21,000 XP or 240 Gold}} | |||
|secondary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Shocklance|Shocklance]]|37,500 XP or 420 Gold}} | |||
|pack = [[Tribes: Ascend/Force Field|Force Field]] | |||
|belt = [[Tribes: Ascend/Frag Grenade|Frag Grenade]] | |||
|belt_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Mine|Mines]]|37,500 XP or 420 Gold}} | |||
|belt_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Defective Frag|Defective Frag]]|2,400 XP or 40 Gold}} | |||
|icon = [[Image:Doombringer.png|94px]] | |icon = [[Image:Doombringer.png|94px]] | ||
}} | }} | ||
''"Doombringer is a Heavy Defender with exceptional anti-vehicle capability and defensive tools such as Force Fields and Mines."'' | ''"Doombringer is a Heavy Defender with exceptional anti-vehicle capability and defensive tools such as Force Fields and Mines."'' | ||
Doombringer, also commonly referred to as the "'''Noob-bringer'''," is the quintessential Anti-Armor class, wielding the mighty Saber Missile Launcher. The Doombringer can also deploy a Force Field. This class is highly criticized for the lack of skill required to obtain kills. All that is required is for the player to hold down the fire button and spray. It is one of the two "go to" classes for easy kills, the other being the [[Tribes:_Ascend/Raider|Raider]]. | Doombringer, also commonly referred to as the "'''Noob-bringer'''," is the quintessential Anti-Armor class, wielding the mighty Saber Missile Launcher. The Doombringer can also deploy a Force Field. This class is highly criticized for the lack of skill required to obtain kills. All that is required is for the player to hold down the fire button and spray. It is one of the two "go to" classes for easy kills, the other being the [[Tribes:_Ascend/Raider|Raider]]. | ||
== Loadouts == | |||
{| | |||
| {{:Tribes: Ascend/Doombringer series}} | |||
|} | |||
== Armor Upgrades == | |||
=== Doombringer MK I === | |||
:+100 Health | |||
: | |||
:-25% Regeneration delay | |||
: | |||
:+10 Energy | |||
: | |||
:+25% Health Regeneration Rate | |||
: | |||
:+100 Health | |||
== Skins== | |||
{| class="wikitable" | |||
! Executioner | |||
|- | |||
|[[Image:TA_Skin_Doombringer_Executioner.png|x200px]] | |||
|- | |||
|487 Gold | |||
|} | |||
'''Executioner''' | |||
''"This mercenary band is known for not taking any prisoners, and openly flaunting the Tenets. To see an Executioner, is to know death has found you."'' | |||
{| | |||
|- | |||
| {{:Tribes: Ascend/Armor series}} | |||
|} | |||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Classes]] |
Latest revision as of 19:11, 2 March 2025
"Doombringer is a Heavy Defender with exceptional anti-vehicle capability and defensive tools such as Force Fields and Mines."
Doombringer, also commonly referred to as the "Noob-bringer," is the quintessential Anti-Armor class, wielding the mighty Saber Missile Launcher. The Doombringer can also deploy a Force Field. This class is highly criticized for the lack of skill required to obtain kills. All that is required is for the player to hold down the fire button and spray. It is one of the two "go to" classes for easy kills, the other being the Raider.
Loadouts
|
Armor Upgrades
Doombringer MK I
- +100 Health
- -25% Regeneration delay
- +10 Energy
- +25% Health Regeneration Rate
- +100 Health
Skins
Executioner |
---|
![]() |
487 Gold |
Executioner
"This mercenary band is known for not taking any prisoners, and openly flaunting the Tenets. To see an Executioner, is to know death has found you."
|