Tribes: Ascend/Pathfinder: Difference between revisions
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{{ArmorInfoBox | {{ArmorInfoBox | ||
|title = Pathfinder | |title = Pathfinder | ||
|image = < | |image = <tabber> | ||
|-|Blood Eagle= | |||
[[Image:TA_BE_Pathfinder.png|250px]] | |||
|-|Diamond Sword= | |||
[[Image:TA_DS_Pathfinder.png|250px]] | |||
</tabber> | |||
|caption = Screenshot from class selection page | |caption = Screenshot from class selection page | ||
|armor = Light | |armor = Light | ||
|health = 800 | |||
|healthupgrade = 900 | |||
|healthdelay = 20 seconds | |||
|healthdelayupgrade = 15 seconds | |||
|energy = 100 | |||
|energyupgrade = 110 | |||
|energyregen = 14/s | |||
|energyregenupgrade = 17/s | |||
|speed = 10 m/s | |||
|mass = 100 kg | |||
|tribesgold = Free | |||
|xp = Free | |||
|mastery = 3,750 XP | |||
|primary = [[Tribes:_Ascend/Light_Spinfusor|Light Spinfusor]] | |primary = [[Tribes:_Ascend/Light_Spinfusor|Light Spinfusor]] | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes:_Ascend/Bolt_Launcher|Bolt Launcher]]| | |primary_unlock1 = {{LockedWeaponEntry|[[Tribes:_Ascend/Bolt_Launcher|Bolt Launcher]]|21,000 XP or 240 Gold}} | ||
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes:_Ascend/Dueling_Spinfusor|Dueling Spinfusor]]| | |primary_unlock2 = {{LockedWeaponEntry|[[Tribes:_Ascend/Dueling_Spinfusor|Dueling Spinfusor]]|2,400 XP or 40 Gold}} | ||
|primary_unlock3 = {{LockedWeaponEntry|[[Tribes:_Ascend/Light_Twinfusor|Light Twinfusor]]| | |primary_unlock3 = {{LockedWeaponEntry|[[Tribes:_Ascend/Light_Twinfusor|Light Twinfusor]]|44,000 XP or 500 Gold}} | ||
|primary_unlock4 = {{LockedWeaponEntry|[[Tribes:_Ascend/Blinksfusor|Blinksfusor]]|21,000 XP or 240 Gold}} | |||
|secondary = [[Tribes:_Ascend/Shotgun|Shotgun]] | |secondary = [[Tribes:_Ascend/Shotgun|Shotgun]] | ||
|secondary_unlock1 = {{LockedWeaponEntry|[[Tribes:_Ascend/Light_Assault_Rifle|Light Assault Rifle]]| | |secondary_unlock1 = {{LockedWeaponEntry|[[Tribes:_Ascend/Light_Assault_Rifle|Light Assault Rifle]]|44,000 XP or 500 Gold}} | ||
|secondary_unlock2 = {{LockedWeaponEntry|[[Tribes:_Ascend/Holdout_Shotgun|Holdout Shotgun]]| | |secondary_unlock2 = {{LockedWeaponEntry|[[Tribes:_Ascend/Holdout_Shotgun|Holdout Shotgun]]|7,000 XP or 120 Gold}} | ||
|pack = [[Tribes:_Ascend/Recharge Pack|Recharge Pack]] | |secondary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Shocklance|Shocklance]]|37,500 XP or 420 Gold}} | ||
|pack_unlock1 = {{LockedWeaponEntry|[[Tribes:_Ascend/Thrust Pack|Thrust Pack]]| | |pack = [[Tribes:_Ascend/Energy Recharge Pack|Energy Recharge Pack]] | ||
|pack_unlock1 = {{LockedWeaponEntry|[[Tribes:_Ascend/Thrust Pack|Thrust Pack]]|21,000 XP or 240 Gold}} | |||
|belt = [[Tribes:_Ascend/Impact Nitron|Impact Nitron]] | |belt = [[Tribes:_Ascend/Impact Nitron|Impact Nitron]] | ||
|belt_unlock1 = {{LockedWeaponEntry|[[Tribes:_Ascend/Explosive Nitron|Explosive Nitron]]| | |belt_unlock1 = {{LockedWeaponEntry|[[Tribes:_Ascend/Explosive Nitron|Explosive Nitron]]|2,400 XP or 40 Gold}} | ||
|belt_unlock2 = {{LockedWeaponEntry|[[Tribes:_Ascend/Compact Nitron|Compact Nitron]]| | |belt_unlock2 = {{LockedWeaponEntry|[[Tribes:_Ascend/Compact Nitron|Compact Nitron]]|9,000 XP or 160 Gold}} | ||
|icon = [[Image:Pathfinder.png|94px]] | |icon = [[Image:Pathfinder.png|94px]] | ||
}} | }} | ||
''"Pathfinders have amazing speed | ''"Pathfinders have amazing speed, making excellent flag cappers and chasers."'' | ||
The Pathfinder is a light armor class that is primarily used for capturing and chasing the flag. The Impact and Compact Nitrons allow the boost the player's speed, as well as force the enemy to drop the flag, and the Thrust pack gives the Pathfinder another method for increasing their speed. | The '''Pathfinder''' is a light armor class that is primarily used for capturing and chasing the flag. The Impact and Compact Nitrons allow the boost the player's speed, as well as force the enemy to drop the flag, and the Thrust pack gives the Pathfinder another method for increasing their speed. | ||
== | ==Loadouts== | ||
{| | |||
|{{:Tribes: Ascend/Pathfinder series}} | |||
|} | |||
== Armor Upgrades == | == Armor Upgrades == | ||
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== Skins== | == Skins== | ||
= | {| class="wikitable" | ||
[[Image:TA_Skin_Pathfinder_Freerunner.png| | ! Freerunner | ||
|- | |||
|[[Image:TA_Skin_Pathfinder_Freerunner.png|x200px]] | |||
|- | |||
|487 Gold | |||
|} | |||
'''Freerunner''' | |||
''"Free traders are the lifeblood of tribal commerce. Traders have to be tough and strong, the weak ones vanish, victim to pirates or tribal raiders. Freerunners take on the most difficult and dangerous trade routes, seeing their goods to the far edge of the Wilderzone."'' | ''"Free traders are the lifeblood of tribal commerce. Traders have to be tough and strong, the weak ones vanish, victim to pirates or tribal raiders. Freerunners take on the most difficult and dangerous trade routes, seeing their goods to the far edge of the Wilderzone."'' | ||
{| | |||
|- | |||
| {{:Tribes: Ascend/Armor series}} | |||
|} | |||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Classes]] |
Latest revision as of 19:07, 2 March 2025
"Pathfinders have amazing speed, making excellent flag cappers and chasers."
The Pathfinder is a light armor class that is primarily used for capturing and chasing the flag. The Impact and Compact Nitrons allow the boost the player's speed, as well as force the enemy to drop the flag, and the Thrust pack gives the Pathfinder another method for increasing their speed.
Loadouts
|
Armor Upgrades
Pathfinder MK I
- -25% Regeneration delay
- +10 Energy
- +25% Health Regeneration rate
- +100 Health
- -10% Mass
Skins
Freerunner |
---|
![]() |
487 Gold |
Freerunner
"Free traders are the lifeblood of tribal commerce. Traders have to be tough and strong, the weak ones vanish, victim to pirates or tribal raiders. Freerunners take on the most difficult and dangerous trade routes, seeing their goods to the far edge of the Wilderzone."
|