Tribes: Ascend/Heavy Spinfusor: Difference between revisions
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|title = Heavy Spinfusor | |title = Heavy Spinfusor | ||
|image = [[Image:TA_Wep_HeavySpinfusor.png|290px]] | |image = [[Image:TA_Wep_HeavySpinfusor.png|290px]] | ||
|loadout = [[Tribes:_Ascend/ | |loadout = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]] | ||
|slot = | |slot = Impact | ||
|type = Disc | |type = Disc | ||
|firerate = | |firerate = | ||
|reloadtime = 1. | |reloadtime = 1.25 seconds | ||
|autoreloadtime = 1.74 seconds | |||
|warmuptime = | |warmuptime = | ||
|lockontime = | |lockontime = | ||
|lockondistance = | |lockondistance = | ||
|projectilespeed = 78 m/s | |projectilespeed = 78.4 m/s | ||
|projectilelivetime = 6 seconds | |projectilelivetime = 6 seconds | ||
|projectilehitbox = 0.2 meters | |projectilehitbox = 0.2 meters | ||
|falloffrange = | |falloffrange = | ||
|splashradius = 7.2 meters | |splashradius = 7.2 meters | ||
|ammo = | |ammo = 30 | ||
|ammoupgrade = | |ammoupgrade = | ||
|upgrade1 = | |upgrade1 = | ||
|upgrade2 = | |upgrade2 = | ||
|upgrade3 = | |upgrade3 = | ||
|gold = Free | |gold = Free | ||
|xp = Free | |xp = Free | ||
|mastery = | |mastery = Unlocked | ||
}} | }} | ||
Line 28: | Line 29: | ||
The '''Heavy Spinfusor''' is one of the | The '''Heavy Spinfusor''' is one of the nine Spinfusor variations in [[Tribes: Ascend]], and is the default primary weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]. | ||
== Damage Table == | == Damage Table == | ||
Below are the damage values for the Heavy Spinfusor. | Below are the damage values for the Heavy Spinfusor. | ||
<!-- | <!-- | ||
1. | m_fDirectHitMultiplier=1.250 | ||
m_fMinDamagePct=0.40 | |||
m_fDamageMultiplierAgainstArmor=1.5 | |||
m_fDamageMultiplierAgainstGenerators=1.5 | |||
m_fDamageMultiplierAgainstShrike= | m_fDamageMultiplierAgainstShrike=1.0 | ||
m_fDamageMultiplierAgainstBeowulf=1. | m_fDamageMultiplierAgainstBeowulf=1.0 | ||
m_fDamageMultiplierAgainstGravCycle=1. | m_fDamageMultiplierAgainstGravCycle=1.0 | ||
m_fDamageMultiplierAgainstBaseTurrets=1. | m_fDamageMultiplierAgainstBaseTurrets=1.5 | ||
m_fDamageMultiplierAgainstBaseSensors=1. | m_fDamageMultiplierAgainstBaseSensors=1.5 | ||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! !! Base Damage | ! !! Base Damage | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| | |Base Damage || style="text-align:center;"| 760 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| | |Beowulf || style="text-align:center;"| 950 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 950 | ||
|- | |- | ||
|Generator || style="text-align:center;"| 1, | |Generator || style="text-align:center;"| 1,425 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| | |Grav Cycle || style="text-align:center;"| 950 | ||
|- | |- | ||
|Player || style="text-align:center;"| | |Player || style="text-align:center;"| 950 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| 1, | |Sensor || style="text-align:center;"| 1,425 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 950 | ||
|- | |- | ||
|Turret || style="text-align:center;"| 1, | |Turret || style="text-align:center;"| 1,425 | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| | |Splash Damage || style="text-align:center;"| 304 - 760 | ||
|- | |- | ||
|} | |} | ||
== | == Inheritance == | ||
The Heavy Spinfusor has a 50% speed | The Heavy Spinfusor has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed. | ||
== Kick Strength == | == Kick Strength == | ||
The Heavy Spinfusor has an impulse strength of | The Heavy Spinfusor has an impulse strength of 85,000 uu applied to players hit by its disc. | ||
== Special Accolades == | == Special Accolades == | ||
Line 89: | Line 90: | ||
== See Also == | == See Also == | ||
[[Tribes:_Ascend/Spinfusor_Comparison|Spinfusor Comparison]] | [[Tribes:_Ascend/Spinfusor_Comparison|Spinfusor Comparison]] | ||
{{ | {{Tribes: Ascend/Heavy Armor series}} | ||
<!-- | <!-- | ||
TrDevice_HeavySpinfusor | TrDevice_HeavySpinfusor | ||
--> | --> | ||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Weapons]] | |||
[[Category:Tribes: Ascend/Impact Weapons]] |
Latest revision as of 01:12, 10 April 2016
Heavy Spinfusor | |
---|---|
![]() | |
Loadout/Class | Heavy Armor |
Slot | Impact |
Type | Disc |
Statistics | |
Manual Reload Time | 1.25 seconds |
Auto Reload Time | 1.74 seconds |
Projectile Speed | 78.4 m/s |
Projectile Live Time | 6 seconds |
Projectile Hitbox | 0.2 meters |
Splash Radius | 7.2 meters |
Ammo | 30 |
Upgrades | |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | Unlocked |
"Spinfusors are the most common weapons found among the Tribes, and this one was made bigger and harder hitting."
The Heavy Spinfusor is one of the nine Spinfusor variations in Tribes: Ascend, and is the default primary weapon for the Heavy Armor.
Damage Table
Below are the damage values for the Heavy Spinfusor.
Base Damage | |
---|---|
Base Damage | 760 |
Beowulf | 950 |
Deployables | 950 |
Generator | 1,425 |
Grav Cycle | 950 |
Player | 950 |
Sensor | 1,425 |
Shrike | 950 |
Turret | 1,425 |
Splash Damage | 304 - 760 |
Inheritance
The Heavy Spinfusor has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Heavy Spinfusor has an impulse strength of 85,000 uu applied to players hit by its disc.
Special Accolades
The following accolades can be earned with the Heavy Spinfusor.
Classic Spree | Disc Jockey | Tribal Fanatic | Blue Plate Special |
---|---|---|---|
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See Also
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