Tribes: Ascend/Heavy Bolt Launcher: Difference between revisions
Te-krogoth (talk | contribs) (Reduced cost and added series box) |
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{{WeaponInfoBox | {{WeaponInfoBox | ||
|title = Bolt Launcher | |title = Heavy Bolt Launcher | ||
|image = [[Image:TA_Wep_HeavyBoltLauncher.png|290px]] | |image = [[Image:TA_Wep_HeavyBoltLauncher.png|290px]] | ||
|loadout = [[Tribes:_Ascend/ | |loadout = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]] | ||
|slot = | |slot = Impact | ||
|type = Explosive | |type = Explosive | ||
|firerate = | |firerate = | ||
|reloadtime = | |reloadtime = 1.50 seconds | ||
|autoreloadtime = 2.09 seconds | |||
|warmuptime = | |warmuptime = | ||
|lockontime = | |lockontime = | ||
Line 12: | Line 13: | ||
|projectilespeed = 76.4 m/s | |projectilespeed = 76.4 m/s | ||
|projectilelivetime = 6 seconds | |projectilelivetime = 6 seconds | ||
|projectilehitbox = 0. | |projectilehitbox = 0.3 meters | ||
|falloffrange = | |falloffrange = | ||
|splashradius = | |splashradius = 8 meters | ||
|ammo = | |ammo = 32 | ||
|ammoupgrade = | |ammoupgrade = | ||
|upgrade1 = | |upgrade1 = | ||
|upgrade2 = | |upgrade2 = | ||
|upgrade3 = | |upgrade3 = | ||
|gold = | |gold = 160 | ||
|xp = | |xp = 12,000 | ||
|mastery = | |mastery = Locked | ||
}} | }} | ||
''"The | ''"The Heavy Bolt Launcher has a larger blast radius than the Heavy Spinfusor. However, the projectile is more rudimentary leaving it subject to gravity based drop off at distance."'' | ||
The '''Heavy Bolt Launcher''' is an unlockable | The '''Heavy Bolt Launcher''' is an unlockable impact weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]. The Heavy Bolt Launcher fires an explosive bolt that arcs through the air. The [[Tribes:_Ascend/Light Armor|Light Armor]] has a lighter variant, the [[Tribes:_Ascend/Bolt Launcher|Bolt Launcher]] which deals less damage, but fires faster. | ||
== Damage Table == | == Damage Table == | ||
Below are the damage values for the Heavy Bolt Launcher. | Below are the damage values for the Heavy Bolt Launcher. | ||
<!-- | <!-- | ||
1. | m_fDirectHitMultiplier=1.250 | ||
m_fDamageMultiplierAgainstArmor=1. | m_fMinDamagePct=0.40 | ||
m_fDamageMultiplierAgainstGenerators=1. | m_fDamageMultiplierAgainstArmor=1.50 | ||
m_fDamageMultiplierAgainstNonArmoredObjectives=1. | m_fDamageMultiplierAgainstGenerators=1.50 | ||
m_fDamageMultiplierAgainstShrike= | m_fDamageMultiplierAgainstNonArmoredObjectives=1.50 | ||
m_fDamageMultiplierAgainstBeowulf=1. | m_fDamageMultiplierAgainstShrike=1.0 | ||
m_fDamageMultiplierAgainstGravCycle=1. | m_fDamageMultiplierAgainstBeowulf=1.0 | ||
m_fDamageMultiplierAgainstBaseTurrets=1. | m_fDamageMultiplierAgainstGravCycle=1.0 | ||
m_fDamageMultiplierAgainstBaseSensors=1. | m_fDamageMultiplierAgainstBaseTurrets=1.50 | ||
m_fDamageMultiplierAgainstBaseSensors=1.50 | |||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! !! Base Damage | ! !! Base Damage | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| | |Base Damage || style="text-align:center;"| 760 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| | |Beowulf || style="text-align:center;"| 950 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 950 | ||
|- | |- | ||
|Generator || style="text-align:center;"| 1, | |Generator || style="text-align:center;"| 1,425 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| | |Grav Cycle || style="text-align:center;"| 950 | ||
|- | |- | ||
|Player || style="text-align:center;"| | |Player || style="text-align:center;"| 950 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| 1, | |Sensor || style="text-align:center;"| 1,425 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 950 | ||
|- | |- | ||
|Turret || style="text-align:center;"| 1, | |Turret || style="text-align:center;"| 1,425 | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| | |Splash Damage || style="text-align:center;"| 304 - 760 | ||
|- | |- | ||
|} | |} | ||
== | == Inheritance == | ||
The Heavy Bolt Launcher has a 50% speed | The Heavy Bolt Launcher has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 76.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed, and a terminal velocity of 70.4 m/s. | ||
== Kick Strength == | == Kick Strength == | ||
The Heavy Bolt Launcher has an impulse strength of | The Heavy Bolt Launcher has an impulse strength of 85,000 uu applied to players hit by its bolt. | ||
== Special Accolades == | == Special Accolades == | ||
Line 86: | Line 88: | ||
|[[Image:Air_mail.png]] | |[[Image:Air_mail.png]] | ||
|} | |} | ||
{{:Tribes: | {{Template:Tribes:_Ascend/Heavy_Armor_series}} | ||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Weapons]] | |||
[[Category:Tribes: Ascend/Impact Weapons]] |
Latest revision as of 01:11, 10 April 2016
Heavy Bolt Launcher | |
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Loadout/Class | Heavy Armor |
Slot | Impact |
Type | Explosive |
Statistics | |
Manual Reload Time | 1.50 seconds |
Auto Reload Time | 2.09 seconds |
Projectile Speed | 76.4 m/s |
Projectile Live Time | 6 seconds |
Projectile Hitbox | 0.3 meters |
Splash Radius | 8 meters |
Ammo | 32 |
Upgrades | |
Cost | |
Gold | 160 |
XP | 12,000 |
Mastery Cost (XP) | Locked |
"The Heavy Bolt Launcher has a larger blast radius than the Heavy Spinfusor. However, the projectile is more rudimentary leaving it subject to gravity based drop off at distance."
The Heavy Bolt Launcher is an unlockable impact weapon for the Heavy Armor. The Heavy Bolt Launcher fires an explosive bolt that arcs through the air. The Light Armor has a lighter variant, the Bolt Launcher which deals less damage, but fires faster.
Damage Table
Below are the damage values for the Heavy Bolt Launcher.
Base Damage | |
---|---|
Base Damage | 760 |
Beowulf | 950 |
Deployables | 950 |
Generator | 1,425 |
Grav Cycle | 950 |
Player | 950 |
Sensor | 1,425 |
Shrike | 950 |
Turret | 1,425 |
Splash Damage | 304 - 760 |
Inheritance
The Heavy Bolt Launcher has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 76.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed, and a terminal velocity of 70.4 m/s.
Kick Strength
The Heavy Bolt Launcher has an impulse strength of 85,000 uu applied to players hit by its bolt.
Special Accolades
The following accolades can be earned with the Heavy Bolt Launcher.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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