Tribes: Ascend/Titan Launcher: Difference between revisions
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|type = Explosive | |type = Explosive | ||
|firerate = | |firerate = | ||
|reloadtime = | |reloadtime = 1.70 seconds | ||
|autoreloadtime = 2.69 seconds | |||
|warmuptime = | |warmuptime = | ||
|lockontime = | |lockontime = | ||
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|upgrade2 = +15% damage versus armored | |upgrade2 = +15% damage versus armored | ||
|upgrade3 = +5 ammo | |upgrade3 = +5 ammo | ||
|gold = | |gold = 120 | ||
|xp = | |xp = 10,500 | ||
|mastery = | |mastery = 3,750 | ||
}} | }} | ||
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== Kick Strength == | == Kick Strength == | ||
The Titan Launcher has an impulse strength of | The Titan Launcher has an impulse strength of 85,000 m/s applied to players hit by its explosion, and a multiplier of 1.2 for self-inflicted damage. | ||
== Trivia == | |||
*Internally, the Titan Launcher is named the Saber Launcher MKD. | |||
== Special Accolades == | == Special Accolades == | ||
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|[[Image:Air_mail.png]] | |[[Image:Air_mail.png]] | ||
|} | |} | ||
{{:Tribes: Ascend/Doombringer series}} | |||
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TrDevice_SaberLauncher_MKD | TrDevice_SaberLauncher_MKD | ||
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[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Weapons]] | |||
[[Category:Tribes: Ascend/Secondary Weapons]] |
Latest revision as of 22:23, 23 February 2014
Titan Launcher | |
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Loadout/Class | Doombringer |
Slot | Secondary |
Type | Explosive |
Statistics | |
Manual Reload Time | 1.70 seconds |
Auto Reload Time | 2.69 seconds |
Projectile Speed | 60 m/s |
Projectile Live Time | 1 seconds |
Projectile Hitbox | 0.7 meters |
Splash Radius | 9 meters |
Ammo | 11 (16/21) |
Upgrades | |
Upgrade 1 | +5 ammo |
Upgrade 2 | +15% damage versus armored |
Upgrade 3 | +5 ammo |
Cost | |
Gold | 120 |
XP | 10,500 |
Mastery Cost (XP) | 3,750 |
"The Titan is a dumb-fire rocket that travels in a straight line. It's designed with a very short fuse, to aid in mid-air suppression, and explodes on any surface contact."
The Titan Launcher is an unlockable secondary weapon for the Doombringer, and a variant of the Saber Launcher, without the lock-on requirement, and tracking. It's basically a normal rocket launcher.
Damage Table
Below are the damage values for the Saber Launcher.
Base Damage | 15% vs Armored | |
---|---|---|
Base Damage | 650 | 650 |
Beowulf | 974 | 1,120 |
Deployables | 812 | 812 |
Generator | 1,015 | 1,015 |
Grav Cycle | 974 | 1,120 |
Player | 812 | 812 |
Sensor | 2,031 | 2,335 |
Shrike | 2,031 | 2,335 |
Turret | 2,031 | 2,335 |
Splash Damage | 325 - 650 | 373 - 747 |
Inheritence
The Titan Launcher has a 20% speed inheritence on fired projectiles. The base speed for the projectile is 60 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Titan Launcher has an impulse strength of 85,000 m/s applied to players hit by its explosion, and a multiplier of 1.2 for self-inflicted damage.
Trivia
- Internally, the Titan Launcher is named the Saber Launcher MKD.
Special Accolades
The following accolades can be earned with the Titan Launcher.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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