Tribes: Ascend/Repair Kit: Difference between revisions
Jump to navigation
Jump to search
Te-krogoth (talk | contribs) m (→Repair Table: typo) |
Te-krogoth (talk | contribs) m (Cost) |
||
(5 intermediate revisions by the same user not shown) | |||
Line 6: | Line 6: | ||
|type = Deployable | |type = Deployable | ||
|firerate = | |firerate = | ||
|reloadtime = | |reloadtime = 0 seconds | ||
|warmuptime = | |warmuptime = 0.7 seconds | ||
|lockontime = | |lockontime = | ||
|lockondistance = | |lockondistance = 6 meters | ||
|projectilespeed = | |projectilespeed = | ||
|projectilelivetime = | |projectilelivetime = | ||
|projectilehitbox = | |projectilehitbox = | ||
|falloffrange = | |falloffrange = | ||
|splashradius = | |splashradius = | ||
|clipsize = | |clipsize = | ||
|ammo = 1 | |ammo = 1 | ||
Line 22: | Line 22: | ||
|upgrade3 = +5% repair | |upgrade3 = +5% repair | ||
|upgrade4 = | |upgrade4 = | ||
|gold = | |gold = 120 | ||
|xp = | |xp = 10,500 | ||
|mastery = | |mastery = 3,750 | ||
}} | }} | ||
Line 30: | Line 30: | ||
The '''Repair Kit''' is an unlockable belt item for the [[Tribes:_Ascend/Technician|Technician]]. The Repair Kit is a small deployable that repairs nearby assets. The kit checks every 2 seconds to see if there is a damaged asset in range. Players can only carry one Repair Kit at a time, but can deploy up to 3. A 4<sup>th</sup> kit can be deployed if the player is using the [[Safety Third]] perk. | The '''Repair Kit''' is an unlockable belt item for the [[Tribes:_Ascend/Technician|Technician]]. The Repair Kit is a small deployable that repairs nearby assets. The kit checks every 2 seconds to see if there is a damaged asset in range. Players can only carry one Repair Kit at a time, but can deploy up to 3. A 4<sup>th</sup> kit can be deployed if the player is using the [[Tribes: Ascend/Perks/Safety Third|Safety Third]] perk. | ||
Line 36: | Line 36: | ||
Below are the repair rates for the Repair Kit in % per second. | Below are the repair rates for the Repair Kit in % per second. | ||
<!-- | <!-- | ||
m_fRepairPercentage=0.0150 | |||
m_fVehicleRepairPercentage=0.0030 | |||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 47: | Line 45: | ||
|Base Rate || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 | |Base Rate || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 | |Beowulf || style="text-align:center;"| 0.3% || style="text-align:center;"| 0.315% || style="text-align:center;"| 0.33075% || style="text-align:center;"| 0.3473% | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 1.5% || style="text-align:center;"| 1.575% || style="text-align:center;"| 1.6538% || style="text-align:center;"| 1.7364% | ||
|- | |- | ||
|Generator || style="text-align:center;"| | |Generator || style="text-align:center;"| 1.5% || style="text-align:center;"| 1.575% || style="text-align:center;"| 1.6538% || style="text-align:center;"| 1.7364% | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 | |Grav Cycle || style="text-align:center;"| 0.3% || style="text-align:center;"| 0.315% || style="text-align:center;"| 0.33075% || style="text-align:center;"| 0.3473% | ||
|- | |- | ||
|Player || style="text-align:center;"| 0|| style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 | |Player || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 1.5% || style="text-align:center;"| 1.575% || style="text-align:center;"| 1.6538% || style="text-align:center;"| 1.7364% | ||
|- | |- | ||
|Shrike || style="text-align:center;"| 0% || style="text-align:center;"| 0 || style="text-align:center;"| 0 || style="text-align:center;"| 0 | |Shrike || style="text-align:center;"| 0.3% || style="text-align:center;"| 0.315% || style="text-align:center;"| 0.33075% || style="text-align:center;"| 0.3473% | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 1.5% || style="text-align:center;"| 1.575% || style="text-align:center;"| 1.6538% || style="text-align:center;"| 1.7364% | ||
|- | |- | ||
|} | |} | ||
Line 73: | Line 71: | ||
|[[Image:Repair.png]] | |[[Image:Repair.png]] | ||
|} | |} | ||
{{:Tribes: Ascend/Technician series}} | |||
<!-- | <!-- | ||
TrDevice_RepairDeployable | TrDevice_RepairDeployable | ||
--> | --> | ||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Weapons]] | |||
[[Category:Tribes: Ascend/Belt Items]] | |||
[[Category:Tribes: Ascend/Deployable]] |
Latest revision as of 22:14, 23 February 2014
Repair Kit | |
---|---|
![]() | |
Loadout/Class | Technician |
Slot | Belt |
Type | Deployable |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 0.7 seconds |
Lock-on Distance | 6 meters |
Ammo | 1 |
Upgrades | |
Upgrade 1 | +5% repair |
Upgrade 2 | +5% repair |
Upgrade 3 | +5% repair |
Cost | |
Gold | 120 |
XP | 10,500 |
Mastery Cost (XP) | 3,750 |
"This small device will automatically repair any damaged structures or targets around it."
The Repair Kit is an unlockable belt item for the Technician. The Repair Kit is a small deployable that repairs nearby assets. The kit checks every 2 seconds to see if there is a damaged asset in range. Players can only carry one Repair Kit at a time, but can deploy up to 3. A 4th kit can be deployed if the player is using the Safety Third perk.
Repair Table
Below are the repair rates for the Repair Kit in % per second.
Base Rate | +5% Repair | +5% Repair | +5% Repair | |
---|---|---|---|---|
Base Rate | 0 | 0 | 0 | 0 |
Beowulf | 0.3% | 0.315% | 0.33075% | 0.3473% |
Deployables | 1.5% | 1.575% | 1.6538% | 1.7364% |
Generator | 1.5% | 1.575% | 1.6538% | 1.7364% |
Grav Cycle | 0.3% | 0.315% | 0.33075% | 0.3473% |
Player | 0 | 0 | 0 | 0 |
Sensor | 1.5% | 1.575% | 1.6538% | 1.7364% |
Shrike | 0.3% | 0.315% | 0.33075% | 0.3473% |
Turret | 1.5% | 1.575% | 1.6538% | 1.7364% |
Special Accolades
The following accolades can be earned with the Repair Kit.
Base Repair |
---|
![]() |
|