Tribes: Ascend/TCNG: Difference between revisions
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Te-krogoth (talk | contribs) (Reduced damage values and splash radius due to patch) |
Te-krogoth (talk | contribs) m (Cost) |
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|type = Grenade | |type = Grenade | ||
|firerate = | |firerate = | ||
|reloadtime = | |reloadtime = 0 seconds | ||
|warmuptime = | |warmuptime = 0.7 seconds | ||
|lockontime = | |lockontime = | ||
|lockondistance = | |lockondistance = | ||
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|gold = Free | |gold = Free | ||
|xp = Free | |xp = Free | ||
|mastery = | |mastery = 3,750 | ||
}} | }} | ||
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Below are the damage values for the TCNG. | Below are the damage values for the TCNG. | ||
<!-- | <!-- | ||
1. | m_fDamageMultiplierAgainstArmor=1.50 | ||
1. | m_fDamageMultiplierAgainstBeowulf=1.50 | ||
2. | m_fDamageMultiplierAgainstGravCycle=1.50 | ||
m_fDamageMultiplierAgainstBaseTurrets=2.50 | |||
m_fDamageMultiplierAgainstBaseSensors=2.50 | |||
m_fDamageMultiplierAgainstGenerators=1.250 | |||
m_fDamageMultiplierAgainstNonArmoredObjectives=1.0 | |||
m_fDamageMultiplierAgainstShrike=2.50 | |||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
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|Deployables || style="text-align:center;"| 900 || style="text-align:center;"| 1,000 | |Deployables || style="text-align:center;"| 900 || style="text-align:center;"| 1,000 | ||
|- | |- | ||
|Generator || style="text-align:center;"| 1, | |Generator || style="text-align:center;"| 1,125 || style="text-align:center;"| 1,125 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| 1,350 || style="text-align:center;"| 1,620 | |Grav Cycle || style="text-align:center;"| 1,350 || style="text-align:center;"| 1,620 | ||
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|Player || style="text-align:center;"| 900 || style="text-align:center;"| 1,000 | |Player || style="text-align:center;"| 900 || style="text-align:center;"| 1,000 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 2,250 || style="text-align:center;"| 2,700 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| 2,250 || style="text-align:center;"| 2,700 | |Shrike || style="text-align:center;"| 2,250 || style="text-align:center;"| 2,700 | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 2,250 || style="text-align:center;"| 2,700 | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| 270 - 900 || style="text-align:center;"| 324 - 1,080 | |Splash Damage || style="text-align:center;"| 270 - 900 || style="text-align:center;"| 324 - 1,080 | ||
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== Kick Strength == | == Kick Strength == | ||
The TCNG has an impulse strength of | The TCNG has an impulse strength of 85,000 uu applied to players hit by the grenade, and a multiplier of 1.2 for self-inflicted damage. | ||
== Special Accolades == | == Special Accolades == | ||
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|[[Image:Air_mail.png]] | |[[Image:Air_mail.png]] | ||
|} | |} | ||
{{:Tribes: Ascend/Technician series}} | |||
<!-- | <!-- | ||
TrDevice_TCNG | TrDevice_TCNG | ||
--> | --> | ||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Weapons]] | |||
[[Category:Tribes: Ascend/Belt Items]] |
Latest revision as of 22:12, 23 February 2014
TCNG | |
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Loadout/Class | Technician |
Slot | Belt |
Type | Grenade |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 0.7 seconds |
Projectile Speed | 28 m/s |
Projectile Live Time | 8 seconds |
Projectile Hitbox | 0.84 meters |
Splash Radius | 9.8 meters (10.78 meters) |
Ammo | 1 (2) |
Upgrades | |
Upgrade 1 | +1 ammo |
Upgrade 2 | +10% radius |
Upgrade 3 | +20% damage versus armored |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 3,750 |
"A balanced trade of damage and radius."
The TCNG is the default belt item for the Technician.
Damage Table
Below are the damage values for the TCNG.
Base Damage | 20% vs Armored | |
---|---|---|
Base Damage | 900 | 900 |
Beowulf | 1,350 | 1,620 |
Deployables | 900 | 1,000 |
Generator | 1,125 | 1,125 |
Grav Cycle | 1,350 | 1,620 |
Player | 900 | 1,000 |
Sensor | 2,250 | 2,700 |
Shrike | 2,250 | 2,700 |
Turret | 2,250 | 2,700 |
Splash Damage | 270 - 900 | 324 - 1,080 |
Inheritence
The TCNG has a 20% speed inheritence when it is thrown. The base speed for the grenade is 28 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The TCNG has an impulse strength of 85,000 uu applied to players hit by the grenade, and a multiplier of 1.2 for self-inflicted damage.
Special Accolades
The following accolades can be earned with the TCNG.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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