Tribes: Ascend/Motion Mine: Difference between revisions
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|type = Mine | |type = Mine | ||
|firerate = | |firerate = | ||
|reloadtime = 0 | |reloadtime = 0 seconds | ||
|warmuptime = | |warmuptime = 0.7 seconds | ||
|lockontime = | |lockontime = | ||
|lockondistance = | |lockondistance = | ||
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|upgrade3 = +20% damage versus armored | |upgrade3 = +20% damage versus armored | ||
|upgrade4 = | |upgrade4 = | ||
|gold = | |gold = 120 | ||
|xp = | |xp = 10,500 | ||
|mastery = | |mastery = 3,750 | ||
}} | }} | ||
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== Kick Strength == | == Kick Strength == | ||
The Motion Mine has an impulse strength of | The Motion Mine has an impulse strength of 85,000 m/s applied to players hit by its blast, and a multiplier of 1.2 for self-inflicted damage. | ||
== Trivia == | == Trivia == |
Latest revision as of 21:47, 23 February 2014
Motion Mine | |
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Loadout/Class | Sentinel |
Slot | Belt |
Type | Mine |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 0.7 seconds |
Projectile Speed | 0.4 m/s |
Projectile Hitbox | 0.84 meters |
Splash Radius | 8 meters (8.8 meters) |
Ammo | 1 (2) |
Upgrades | |
Upgrade 1 | +1 ammo |
Upgrade 2 | +10% radius |
Upgrade 3 | +20% damage versus armored |
Cost | |
Gold | 120 |
XP | 10,500 |
Mastery Cost (XP) | 3,750 |
"The Motion Mine detonates in a 360 degree radius, but only on enemies traveling over 120kph. It has a slightly smaller range than a Claymore, but covers a larger area."
The Motion Mine is an unlockable belt item for the Sentinel. The Motion Mine will only detonate when a player gets within range while moving faster than 120 km/h.
Damage Table
Below are the damage values for the Motion Mine.
Base Damage | 20% vs Armored | |
---|---|---|
Base Damage | 700 | 700 |
Beowulf | 350 | 437 |
Deployables | 700 | 700 |
Generator | 875 | 875 |
Grav Cycle | 350 | 437 |
Player | 700 | 700 |
Sensor | 350 | 437 |
Shrike | 1,400 | 1,750 |
Turret | 350 | 437 |
Splash Damage | 700 | 875 |
Inheritence
The Motion Mine has a 20% speed inheritence with a base speed of 0.4 m/s, and a maximum speed of 0.4 m/s, regardless of the inherited speed.
Kick Strength
The Motion Mine has an impulse strength of 85,000 m/s applied to players hit by its blast, and a multiplier of 1.2 for self-inflicted damage.
Trivia
- Internally, the Motion Mine is named the Armored Claymore.
Special Accolades
The following accolades can be earned with the Motion Mine.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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