Tribes: Ascend/Plasma Cannon: Difference between revisions
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|type = Explosive | |type = Explosive | ||
|firerate = | |firerate = | ||
|reloadtime = | |reloadtime = 2.75 seconds | ||
|autoreloadtime = 4.35 seconds | |||
|warmuptime = | |warmuptime = | ||
|lockontime = | |lockontime = | ||
Revision as of 18:19, 9 October 2013
| Plasma Cannon | |
|---|---|
| Loadout/Class | Brute |
| Slot | Secondary |
| Type | Explosive |
| Statistics | |
| Manual Reload Time | 2.75 seconds |
| Auto Reload Time | 4.35 seconds |
| Projectile Speed | 72.4 m/s |
| Projectile Live Time | 3 seconds |
| Projectile Hitbox | 0.5 meters |
| Splash Radius | 5.4 meters |
| Magazine Size | 8 (10) |
| Ammo | 38 (46/64) |
| Upgrades | |
| Upgrade 1 | +8 ammo |
| Upgrade 2 | +2 clip size |
| Upgrade 3 | +16 ammo |
| Cost | |
| Gold | 500 |
| XP | 44,000 |
| Mastery Cost (XP) | 7,500 |
"Big brother to the Plasma Gun, the Plasma Cannon is a flexible weapon, firing massive balls of energy that explode on contact."
The Plasma Cannon is an unlockable secondary weapon for the Brute, and a variant of the Plasma Gun, dealing more damage.
Damage Table
Below are the damage values for the Plasma Cannon.
| Base Damage | |
|---|---|
| Base Damage | 460 |
| Beowulf | 460 |
| Deployables | 575 |
| Generator | 718 |
| Grav Cycle | 460 |
| Player | 575 |
| Sensor | 1,897 |
| Shrike | 575 |
| Turret | 1,897 |
| Splash Damage | 230 - 460 |
Inheritence
The Plasma Cannon has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 72.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Plasma Cannon has an impulse strength of 500 m/s applied to players hit by its projectile.
Special Accolades
The following accolades can be earned with the Plasma Cannon.
| Explosive Spree | Demolitions Expert | Hurt Locker | Hot Air |
|---|---|---|---|
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