Tribes: Ascend/Devastator Spinfusor

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Devastator Spinfusor
TA Wep Devastator.png
Loadout/Class Brute
Slot Primary
Type Disc
Manual Reload Time 1.80 seconds
Auto Reload Time 2.50 seconds
Projectile Speed 78 m/s
Projectile Live Time 6 seconds
Projectile Hitbox 0.2 meters
Splash Radius 7.8 meters
Ammo 21 (26/31)
Upgrade 1 +5 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +5 ammo
Gold 80
XP 4,500
Mastery Cost (XP) 3,750

"A favorite among heavies, the Devastator variant deals a little less damage overall, but packs a significantly harder punch on a direct hit, and has a larger explosion radius."

The Devastator Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Brute. The Devastator is a variant of the Heavy Spinfusor, rewarding direct hits with a higher damage multiplier and a slightly larger splash radius.

Damage Table

Below are the damage values for the Devastator Spinfusor.

Base Damage 20% vs Armored
Base Damage 700 700
Beowulf 1,444 1,732
Deployables 1,204 1,204
Generator 1,505 1,505
Grav Cycle 1,444 1,732
Player 1,204 1,204
Sensor 1,324 1,588
Shrike 3,010 3,612
Turret 1,324 1,588
Splash Damage 350 - 700 420 - 840


The Devastator Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Devastator Spinfusor has an impulse strength of 90,000 uu applied to players hit by its disc, and a multiplier of 1.2 for self-inflicted damage.


  • Internally, the Devastator Spinfusor is named the Heavy Spinfusor MKD.

Special Accolades

The following accolades can be earned with the Devastator Spinfusor.

Classic Spree Disc Jockey Tribal Fanatic Blue Plate Special
Classic spree.png Disc jockey.png Tribal fanatic.png Blue plate special.png

See Also

Spinfusor Comparison