Tribes 3: Rivals/Classes: Difference between revisions
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==Classes== | ==Classes== | ||
=== [[Tribes 3: Rivals/Light_Armor|Light Armor]] === | |||
Light Armor is extremely fast and is best suited for flag capping and chasing. It may be outfitted to fill sniping or infiltration roles. | Light Armor is extremely fast and is best suited for flag capping and chasing. It may be outfitted to fill sniping or infiltration roles. | ||
{| | {| | ||
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| {{Tribes 3: Rivals/ | | {{Tribes 3: Rivals/Pathfinder series}} | ||
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| {{Tribes 3: Rivals/Sentinel series}} | |||
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=== [[Tribes 3: Rivals/Medium_Armor|Medium Armor]] === | |||
Medium armor finds the balance between speed and survivability. It may also be outfitted to fill base building/repair or base disruption roles. | Medium armor finds the balance between speed and survivability. It may also be outfitted to fill base building/repair or base disruption roles. | ||
{| | {| | ||
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| {{Tribes 3: Rivals/ | | {{Tribes 3: Rivals/Raider series}} | ||
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| {{Tribes 3: Rivals/Technician series}} | |||
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=== [[Tribes 3: Rivals/Heavy_Armor|Heavy Armor]] === | |||
Heavy armor is extremely resilient and is unmatched in long range bombardment capabilities. It may be outfitted to fill Heavy on Flag or base destruction roles. | Heavy armor is extremely resilient and is unmatched in long range bombardment capabilities. It may be outfitted to fill Heavy on Flag or base destruction roles. | ||
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| {{Tribes 3: Rivals/Doombringer series}} | |||
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| {{Tribes 3: Rivals/Juggernaut series}} | |||
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== Removed Armors == | |||
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| {{Tribes 3: Rivals/Light_Armor_Series}} | |||
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| {{Tribes 3: Rivals/Medium_Armor_Series}} | |||
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{| | {| | ||
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| {{Tribes 3: Rivals/Heavy_Armor_Series}} | | {{Tribes 3: Rivals/Heavy_Armor_Series}} | ||
|} | |} | ||
== Removed Items == | == Removed Items == | ||
*[[Tribes 3: Rivals/Heavy Honorfusor|Heavy Honorfusor]] | *[[Tribes 3: Rivals/Heavy Honorfusor|Heavy Honorfusor]] |
Latest revision as of 00:59, 22 March 2024
Tribes 3: Rivals features a class-based system. Each class specifies what type of armor you have, along with what weapons and items you can carry. Classes can support up to three weapons, a melee weapon, a pack, and a belt item.
Classes
Light Armor
Light Armor is extremely fast and is best suited for flag capping and chasing. It may be outfitted to fill sniping or infiltration roles.
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Medium Armor
Medium armor finds the balance between speed and survivability. It may also be outfitted to fill base building/repair or base disruption roles.
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Heavy Armor
Heavy armor is extremely resilient and is unmatched in long range bombardment capabilities. It may be outfitted to fill Heavy on Flag or base destruction roles.
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Removed Armors
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Removed Items