Tribes 3: Rivals/Classes: Difference between revisions
Jump to navigation
Jump to search
(Created page with "Tribes 3: Rivals features a class-based system. Each class specifies what type of armor you have, along with what weapons and items you can carry. Classes can support up t...") |
m (Updated for v0.1.3.1) |
||
Line 22: | Line 22: | ||
| {{Tribes 3: Rivals/Heavy_Armor_Series}} | | {{Tribes 3: Rivals/Heavy_Armor_Series}} | ||
|} | |} | ||
== Removed Items == | |||
*[[Tribes 3: Rivals/Heavy Honorfusor|Heavy Honorfusor]] | |||
*[[Tribes 3: Rivals/Banner Breaker|Banner Breaker]] | |||
*[[Tribes 3: Rivals/Egocentric|Egocentric]] | |||
Revision as of 02:59, 15 December 2023
Tribes 3: Rivals features a class-based system. Each class specifies what type of armor you have, along with what weapons and items you can carry. Classes can support up to three weapons, a melee weapon, a pack, and a belt item.
Classes
Light Armor
Light Armor is extremely fast and is best suited for flag capping and chasing. It may be outfitted to fill sniping or infiltration roles.
|
Medium Armor
Medium armor finds the balance between speed and survivability. It may also be outfitted to fill base building/repair or base disruption roles.
|
Heavy Armor
Heavy armor is extremely resilient and is unmatched in long range bombardment capabilities. It may be outfitted to fill Heavy on Flag or base destruction roles.
|
Removed Items