Tribes: Ascend/Sulfur Cove: Difference between revisions
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Te-krogoth (talk | contribs) (Created page for Sulfur Cove.) |
Te-krogoth (talk | contribs) (C&H added) |
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[[Image:TDM_SulfurCove_3.png|thumb|350px|right]] | [[Image:TDM_SulfurCove_3.png|thumb|350px|right]] | ||
'''Sulfur Cove''' takes place on the same worlds as the CTF map [[Tribes: Ascend/Crossfire|Crossfire]], but in a different area, with the | '''Sulfur Cove''' takes place on the same worlds as the CTF map [[Tribes: Ascend/Crossfire|Crossfire]], but in a different area, with the ''Sword of Fate'' making a return appearance, except this time all of its entrances and bays are sealed shut. A feature unique to this map are the gysers that shoot water into the air, and can be used by players to be boosted into the air. There are also small pools of water that have formed in craters. This map is available for Capture & Hold, and Team Deathmatch modes. | ||
== Capture & Hold == | |||
[[Image:CH_SulfurCove.png|thumb|350px|right|C&H locations for Sulfur Cove]] | |||
'''A''': Outskirts of the map, behind the ''Sword of Fate'' | |||
'''B''': Outskirts of the map | |||
'''C''': Outskirts of the map | |||
'''D''': Outskirts of the map | |||
== Gallery == | == Gallery == |
Revision as of 21:36, 3 September 2013
Sulfur Cove takes place on the same worlds as the CTF map Crossfire, but in a different area, with the Sword of Fate making a return appearance, except this time all of its entrances and bays are sealed shut. A feature unique to this map are the gysers that shoot water into the air, and can be used by players to be boosted into the air. There are also small pools of water that have formed in craters. This map is available for Capture & Hold, and Team Deathmatch modes.
Capture & Hold
A: Outskirts of the map, behind the Sword of Fate
B: Outskirts of the map
C: Outskirts of the map
D: Outskirts of the map
Gallery
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Overhead layout of entire map
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