Tribes: Ascend/Spinfusor: Difference between revisions

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(Updated for v1.0.1244.1 GOTY)
(Reduced cost and added series box)
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|upgrade3          = +5 ammo
|upgrade3          = +5 ammo
|gold              = 240
|gold              = 240
|xp                = 42,000
|xp                = 21,000
|mastery            = 15,000
|mastery            = 7,500
}}
}}


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== See Also ==
== See Also ==
[[Tribes:_Ascend/Spinfusor_Comparison|Spinfusor Comparison]]
[[Tribes:_Ascend/Spinfusor_Comparison|Spinfusor Comparison]]
{{:Tribes: Ascend/Soldier series}}

Revision as of 20:01, 9 April 2013

Spinfusor

Loadout/Class Soldier
Slot Primary
Type Disc
Statistics
Manual Reload Time 1.24 seconds
Projectile Speed 78 m/s
Projectile Live Time 6 seconds
Projectile Hitbox 0.2 meters
Splash Radius 7.2 meters
Ammo 19 (24/29)
Upgrades
Upgrade 1 +5 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +5 ammo
Cost
Gold 240
XP 21,000
Mastery Cost (XP) 7,500


"The Spinfusor is the most popular weapon used in the Wilderzone. Versatile, it packs a powerful punch."


The Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Soldier.

Damage Table

Below are the damage values for the Spinfusor.

Base Damage 20% vs Armored
Base Damage 650 650
Beowulf 1,092 1,310
Deployables 910 910
Generator 1,137 1,137
Grav Cycle 1,092 1,310
Player 910 910
Sensor 1,092 1,310
Shrike 2,275 2,730
Turret 1,092 1,310
Splash Damage 130 - 650 156 - 780

Inheritence

The Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Spinfusor has an impulse strength of 1,700 m/s applied to players hit by its disc.

Special Accolades

The following accolades can be earned with the Spinfusor.

Classic Spree Disc Jockey Tribal Fanatic Blue Plate Special

See Also

Spinfusor Comparison