Tribes: Ascend/Shrike

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Shrike
General Information
Health Pool 3,200
Energy Pool 70
Top Speed 48 m/s (72 m/s)
Primary Weapon
Type 4 round burst
Projectile Speed 170 m/s
Projectile Live Time 10 seconds
Projectile Hitbox 0.84 meters
Splash Radius 6.4 meters
Magazine Size 4
Ammo Infinite
Cost
Credits 4,000


The Shrike, is a flying vehicle in Tribes: Ascend, and is the most expensive of the three vehicles that can be driven. To purchase the Shrike, a light or medium armor is required. Once purchased, it will spawn on the vehicle pad, and automatically place the player into the aircraft as the pilot, which also controls the weapon. If the Shrike is not occupied for 60 seconds, it will explode.

The Shrike is a very agile vehicle, with only one weapon designed to counter it, the Saber. All explosive weapons deal more damage to Shrikes than anything else, but it can be difficult to land a hit. Automatic weapons and deployable turrets are also a good way to counter a Shrike, while they may not deal a lot of damage individually, they can quickly add up.

In order to cause damage to a player by trying to run them over, the Shrike must be going at least 10 m/s, and will do between 100 - 2,200 damage depending on the speed of the vehicle. If a player is successfully run over, the pilot will earn the Road Kill accolade.

Damage Table

Below are the damage values for the Shrike.

Bomblet Launcher
Base Damage 350
Beowulf 455
Deployables 350
Generator 350
Grav Cycle 455
Player 350
Sensor 630
Shrike 455
Turret 630
Splash Damage 175 - 250

Trivia

  • The Shrike originates from Tribes 2.
  • Most explosive weapons have a damage multiplier of 2.50 against Shrikes.
  • If a player can get a Cluster Grenade to explode on a Shrike, it will do 7,570 damage.
  • It is possible to snipe a pilot out of the Shrike.
  • Shrikes can outrun a Saber's missile.
  • The Wheel Deal perk lowers the purchasing cost of the Grav Cycle to 2,800 credits, and increases its energy to 88.
  • The Pilot perk increases the health of the vehicle to 3,840, which is a 20% increase, not a 10% increase like the perk says.
  • In the alpha, the Shrike could perform loops and barrel rolls, it is unclear why this was removed[1].
  • Due to gimbal lock and weird physics, it is possible to get a Shrike stuck in a corner of the out of bounds grid.

Special Accolades

The following accolades can be earned with the Shrike.

Road Kill

References