Tribes: Ascend/Sentinel: Difference between revisions
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|energy = 90 | |energy = 90 | ||
|energyupgrade = 100 | |energyupgrade = 100 | ||
|energyregen = | |energyregen = 13/s | ||
|speed = 10 m/s | |speed = 10 m/s | ||
|speedupgrade = 11 m/s | |speedupgrade = 11 m/s |
Revision as of 20:42, 3 May 2013
"A sniper capable of dealing damage at extreme range, the Sentinel is exceptional at Attack or Defense."
Loadouts
|
Cost to Unlock
Tribes Gold: 160
XP: 7,200
Armor Upgrades
Sentinel MK I
- -25% Regeneration delay
- +10% Run speed
- +25% Health Regeneration rate
- +100 Health
- +10 Energy
Skins
Specter |
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975 Gold |
Specter
"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."