Tribes: Ascend/Juggernaut: Difference between revisions

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(Added armor info)
(Moved cost)
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|speed = 7.2 m/s
|speed = 7.2 m/s
|mass = 130 kg
|mass = 130 kg
|tribesgold = Free
|xp = Free
|mastery = 7,500 XP
|primary = [[Tribes: Ascend/Fusion Mortar|Fusion Mortar]]
|primary = [[Tribes: Ascend/Fusion Mortar|Fusion Mortar]]
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/MIRV Launcher|MIRV Launcher]]|44,000 XP or 500 Gold}}
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/MIRV Launcher|MIRV Launcher]]|44,000 XP or 500 Gold}}
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| {{:Tribes: Ascend/Juggernaut series}}
| {{:Tribes: Ascend/Juggernaut series}}
|}
|}
==Cost to Unlock==
Free


== Armor Upgrades ==
== Armor Upgrades ==

Revision as of 02:02, 5 May 2013

Juggernaut
<slider image1="" image2="" />Screenshot from class selection page
General Information
Armor Heavy
Health Pool 2,400 (2,500/2,600)
Health Regen Delay 20 seconds (15 seconds)
Energy Pool 80 (90)
Energy Regen Rate 9/s
Walk Speed 7.2 m/s
Mass 130 kg
Cost
Tribes Gold Free
XP Free
Mastery 7,500 XP


"Juggernauts excel at long range bombardment and devastate the exterior of enemy bases with their Mortars."

Loadouts

Armor Upgrades

Juggernaut MK I

+100 Health
-25% Regeneration delay
+10 Energy
+25% Health Regeneration rate
+100 Health

Skins

Forlorn
975 Gold

Forlorn

"Some bands of warriors become mercenaries, selling their skills for payment. The Forlorn, however, join only lost causes. They work for free, letting the fame of turning a battle be their payment."