Tribes: Ascend/Juggernaut: Difference between revisions
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Te-krogoth (talk | contribs) (Added armor info) |
Te-krogoth (talk | contribs) (Moved cost) |
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|speed = 7.2 m/s | |speed = 7.2 m/s | ||
|mass = 130 kg | |mass = 130 kg | ||
|tribesgold = Free | |||
|xp = Free | |||
|mastery = 7,500 XP | |||
|primary = [[Tribes: Ascend/Fusion Mortar|Fusion Mortar]] | |primary = [[Tribes: Ascend/Fusion Mortar|Fusion Mortar]] | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/MIRV Launcher|MIRV Launcher]]|44,000 XP or 500 Gold}} | |primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/MIRV Launcher|MIRV Launcher]]|44,000 XP or 500 Gold}} | ||
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| {{:Tribes: Ascend/Juggernaut series}} | | {{:Tribes: Ascend/Juggernaut series}} | ||
|} | |} | ||
== Armor Upgrades == | == Armor Upgrades == |
Revision as of 02:02, 5 May 2013
"Juggernauts excel at long range bombardment and devastate the exterior of enemy bases with their Mortars."
Loadouts
|
Armor Upgrades
Juggernaut MK I
- +100 Health
- -25% Regeneration delay
- +10 Energy
- +25% Health Regeneration rate
- +100 Health
Skins
Forlorn |
---|
975 Gold |
Forlorn
"Some bands of warriors become mercenaries, selling their skills for payment. The Forlorn, however, join only lost causes. They work for free, letting the fame of turning a battle be their payment."