Tribes: Ascend/Infiltrator: Difference between revisions

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m (Added Jackal and Throwing Knives)
(Variant weapons for Infiltrator)
Line 7: Line 7:
|primary_unlock1 = {{LockedWeaponEntry|[[Stealth Spinfusor]]|100,000 XP or 780 Gold}}
|primary_unlock1 = {{LockedWeaponEntry|[[Stealth Spinfusor]]|100,000 XP or 780 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[Jackal]]|100,000 XP or 780 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[Jackal]]|100,000 XP or 780 Gold}}
|primary_unlock3 = {{LockedWeaponEntry|[[Arctic Rhino]]|18,000 XP or 160 Gold}}
|secondary = [[SN7 Silenced Pistol]]
|secondary = [[SN7 Silenced Pistol]]
|secondary_unlock1 = {{LockedWeaponEntry|[[Throwing Knives]]|75,000 XP or 420 Gold}}
|secondary_unlock1 = {{LockedWeaponEntry|[[Throwing Knives]]|75,000 XP or 420 Gold}}
|secondary_unlock2 = {{LockedWeaponEntry|[[Arctic SN7]]|14,000 XP or 120 Gold}}
|pack = [[Stealth Pack]]
|pack = [[Stealth Pack]]
|belt = [[Sticky Grenades]]
|belt = [[Sticky Grenades]]
|belt_unlock1 = {{LockedWeaponEntry|[[Prism Mine]]|75,000 XP or 420 Gold}}
|belt_unlock1 = {{LockedWeaponEntry|[[Prism Mine]]|75,000 XP or 420 Gold}}
|belt_unlock2 = {{LockedWeaponEntry|[[Smoke Grenade]]|42,000 XP or 240 Gold}}
|belt_unlock3 = {{LockedWeaponEntry|[[Sticky XL]]|18,000 XP or 160 Gold}}
|icon = [[Image:Infiltrator.png|94px]]
|icon = [[Image:Infiltrator.png|94px]]
}}
}}

Revision as of 22:08, 14 June 2012

Infiltrator
<slider image1="" image2="" />Screenshot from class selection page
General Information
Armor Light




Cost



The Infiltrator fights on the mantra of 'sneak in, blow stuff up.' Defined by its stealth capabilities and heavy explosive sticky grenades, this class is exceptional on attack and vehicle destruction.


Cost to Unlock

Tribes Gold: 240

XP: 14,000