Tribes: Ascend/Heavy Sticky Grenade: Difference between revisions

From Tribes Wiki
Jump to navigation Jump to search
(Updated for v1.0.1244.1 GOTY)
m (Te-krogoth moved page Tribes: Ascend/Light Sticky Grenade to Tribes: Ascend/Heavy Sticky Grenade without leaving a redirect: Hi-Rez changed the name)
(No difference)

Revision as of 18:07, 17 February 2013

Heavy Sticky Grenade

Loadout/Class Brute
Slot Belt
Type Grenade
Statistics
Projectile Speed 24 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.84 meters
Splash Radius 12 meters (13.2 meters)
Ammo 1 (2/3)
Upgrades
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +20% damage versus armored
Upgrade 4 +1 ammo
Cost
Gold 240
XP 42,000
Mastery Cost (XP) 15,000


"Sticky grenades deal a massive amount of damage to armored targets such as Base Turrets, Generators, and Vehicles."


The Heavy Sticky Grenade is an unlockable belt item for the Brute, and a variant of the Sticky Grenade, dealing less damage overall, but dealing massive damage to armored assets. This was originally named the "Light Sticky Grenade" and was changed in patch v1.0.1244.1 GOTY.


Damage Table

Below are the damage values for the Heavy Sticky Grenade.

Base Damage 20% vs Armored
Base Damage 1,100 1,100
Beowulf 3,520 4,224
Deployables 1,100 1,100
Generator 2,750 2,750
Grav Cycle 3,300 3,960
Player 1,100 1,100
Sensor 3,300 3,960
Shrike 3,520 4,224
Turret 3,300 3,960
Splash Damage 330 - 1,100 396 - 1,320

Inheritence

The Light Sticky Grenade has a 20% speed inheritence, with a base speed of 24 m/s, a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The Light Sticky Grenade has an impulse strength of 1,700 m/s applied to players hit by its blast.

Special Accolades

The following accolades can be earned with the Light Sticky Grenade.

Explosive Spree Demolitions Expert Hurt Locker Air Mail Sticky Kill