Tribes: Ascend/Heavy AP-XL: Difference between revisions

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(Updated for v1.0.1244.1 GOTY)
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|upgrade3          = +10% radius
|upgrade3          = +10% radius
|gold              = 120
|gold              = 120
|xp                = 14,000
|xp                = 7,000
|mastery            = 15,000
|mastery            = 7,500
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Revision as of 20:22, 9 April 2013

Heavy AP-XL

Loadout/Class Juggernaut
Slot Belt
Type Grenade
Statistics
Projectile Speed 24 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.84 meters
Splash Radius 11.6 meters (12.76 meters/14.04 meters)
Ammo 1 (2)
Upgrades
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +10% radius
Cost
Gold 120
XP 7,000
Mastery Cost (XP) 7,500


"AP Grenades deal massive damage to humans, but are very poor against Armored targets. This variant has a larger explosion radius."


The Heavy AP-XL is an unlockable belt item for the Juggernaut, and a variant of the Heavy AP Grenade, dealing less damage, but gaining a larger splash radius.

Damage Table

Below are the damage values for the Heavy AP-XL.

Base Damage
Base Damage 1,300
Beowulf 325
Deployables 1,300
Generator 325
Grav Cycle 325
Player 1,300
Sensor 325
Shrike 325
Turret 325
Splash Damage 390 - 1,300

Inheritence

The Heavy AP-XL has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The Heavy AP-XL has an impulse strength of 1,700 m/s applied to players hit by its blast.

Special Accolades

The following accolades can be earned with the Heavy AP-XL.

Explosive Spree Demolitions Expert Hurt Locker Air Mail