Tribes: Ascend/EMP Grenade
EMP Grenade | |
---|---|
Loadout/Class | Raier |
Slot | Belt |
Type | Grenade |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 0.7 seconds |
Projectile Speed | 24 m/s |
Projectile Live Time | 8 seconds |
Projectile Hitbox | 0.84 meters |
Splash Radius | 12.4 meters (13.64 meters) |
Ammo | 1 (2) |
Upgrades | |
Upgrade 1 | +1 ammo |
Upgrade 2 | +10% radius |
Upgrade 3 | +20% energy drain |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 7,500 |
"EMP Grenades cause damage and Energy drain to those caught in the blast."
The EMP Grenade is the default belt item for the Raider. This grenade deals less damage than most grenades, but it also drains the energy of the person damaged.
Damage Table
Below are the damage values for the EMP Grenade. The grenade also drains 160 points of energy from the player, and can be upgrade to drain 192 points.
Base Damage | |
---|---|
Base Damage | 600 |
Beowulf | 900 |
Deployables | 600 |
Generator | 1,500 |
Grav Cycle | 900 |
Player | 600 |
Sensor | 3,300 |
Shrike | 1,500 |
Turret | 3,300 |
Splash Damage | 180 - 600 |
Inheritence
The EMP Grenade has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The EMP Grenade has an impulse strength of 1,700 m/s applied to players hit by the grenade.
Special Accolades
The following accolades can be earned with the EMP Grenade.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
---|---|---|---|
|