Tribes: Ascend/EMP-XL Grenade
EMP-XL Grenade | |
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Loadout/Class | Raier |
Slot | Belt |
Type | Grenade |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 0.7 seconds |
Projectile Speed | 24 m/s |
Projectile Live Time | 8 seconds |
Projectile Hitbox | 0.84 meters |
Splash Radius | 15.6 meters (18.72 meters) |
Ammo | 1 (2) |
Upgrades | |
Upgrade 1 | +1 ammo |
Upgrade 2 | +10% radius |
Upgrade 3 | +20% energy drain |
Cost | |
Gold | 80 |
XP | 4,500 |
Mastery Cost (XP) | 3,750 |
"EMP Grenades cause damage and Energy drain to those caught in the blast. This variant has a larger radius and drains the same amount, but deals less damage."
The EMP-XL Grenade is an unlockable belt item for the Raider, and a variant of the EMP Grenade. The EMP-XL grenade has a larger splash radius than the EMP grenade, but deals less damage. With a splash radius of 15.6 meters, it has the largest splash radius of any weapon in the game, and it can be upgraded further to 18.72 meters.
Damage Table
Below are the damage values for the EMP-XL Grenade. The grenade also drains 160 points of energy from the player, and can be upgrade to drain 192 points.
Base Damage | |
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Base Damage | 500 |
Beowulf | 750 |
Deployables | 500 |
Generator | 1,250 |
Grav Cycle | 750 |
Player | 500 |
Sensor | 2,750 |
Shrike | 1,250 |
Turret | 2,750 |
Splash Damage | 150 - 500 |
Inheritence
The EMP-XL Grenade has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The EMP-XL Grenade has an impulse strength of 85,000 m/s applied to players hit by the grenade, and a multiplier of 1.2 for self-inflicted damage.
Trivia
- Internally, the EMP-XL Grenade is named the EMP Grenade MKD.
Special Accolades
The following accolades can be earned with the EMP-XL Grenade.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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