Tribes: Ascend/Doombringer: Difference between revisions

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|caption = Screenshot from class selection page
|caption = Screenshot from class selection page
|armor = Heavy
|armor = Heavy
|primary = [[Chain Gun]]
|primary = [[Tribes: Ascend/Chain Gun|Chain Gun]]
|primary_unlock1 = {{LockedWeaponEntry|[[Heavy Bolt Launcher]]|100,000 XP or 780 Gold}}
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Heavy Bolt Launcher|Heavy Bolt Launcher]]|88,000 XP or 500 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[Chain Cannon]]|18,000 XP or 160 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Chain Cannon|Chain Cannon]]|18,000 XP or 160 Gold}}
|secondary = [[Saber Launcher]]
|secondary = [[Tribes: Ascend/Saber Launcher|Saber Launcher]]
|secondary_unlock1 = {{LockedWeaponEntry|[[Titan Launcher]]|42,000 XP or 240 Gold}}
|secondary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Titan Launcher|Titan Launcher]]|42,000 XP or 240 Gold}}
|pack = [[Force Field]]
|pack = [[Tribes: Ascend/Force Field|Force Field]]
|belt = [[Frag Grenade]]
|belt = [[Tribes: Ascend/Frag Grenade|Frag Grenade]]
|belt_unlock1 = {{LockedWeaponEntry|[[Mines]]|75,000 XP or 420 Gold}}
|belt_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Mine|Mines]]|75,000 XP or 420 Gold}}
|belt_unlock2 = {{LockedWeaponEntry|[[Defective Frag]]|4,800 XP or 40 Gold}}
|belt_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Defective Frag|Defective Frag]]|4,800 XP or 40 Gold}}
|icon = [[Image:Doombringer.png|94px]]
|icon = [[Image:Doombringer.png|94px]]
}}
}}
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'''XP''': 14,000
'''XP''': 14,000
== Armor Upgrades ==
=== Doombringer MK I ===
:+100 Health
:
:-25% Regeneration delay
:
:+10 Energy
:
:+25% Health Regeneration Rate
:
:+100 Health

Revision as of 01:38, 13 November 2012

Doombringer
<slider image1="" image2="" />Screenshot from class selection page
General Information
Armor Heavy




Cost




"Doombringer is a Heavy Defender with exceptional anti-vehicle capability and defensive tools such as Force Fields and Mines."


Doombringer, also commonly referred to as the "Noob-bringer," is the quintessential Anti-Armor class, wielding the mighty Saber Missile Launcher. The Doombringer can also deploy a Force Field. This class is highly criticized for the lack of skill required to obtain kills. All that is required is for the player to hold down the fire button and spray. It is one of the two "go to" classes for easy kills, the other being the Raider.


Cost to Unlock

Tribes Gold: 240

XP: 14,000

Armor Upgrades

Doombringer MK I

+100 Health
-25% Regeneration delay
+10 Energy
+25% Health Regeneration Rate
+100 Health