Tribes: Ascend/X1 LMG: Difference between revisions

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(Reduced cost and added series box)
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|upgrade4          = -30% reload time
|upgrade4          = -30% reload time
|gold              = 500
|gold              = 500
|xp                = 88,000
|xp                = 44,000
|mastery            = 15,000
|mastery            = 7,500
}}
}}


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== See Also ==
== See Also ==
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]
 
{{:Tribes: Ascend/Juggernaut series}}
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Revision as of 20:21, 9 April 2013

X1 LMG

Loadout/Class Soldier
Slot Secondary
Type Bullet
Statistics
Manual Reload Time 2.75 seconds
Build Up Time 0.59 seconds
Projectile Speed 420 m/s
Projectile Live Time 1 second
Projectile Hitbox 1 meter
Magazine Size 70 (80)
Ammo 390 (460/540)
Upgrades
Upgrade 1 +70 ammo
Upgrade 2 +10 clip size
Upgrade 3 +70 ammo
Upgrade 4 -30% reload time
Cost
Gold 500
XP 44,000
Mastery Cost (XP) 7,500


"The X1 LMG provides a Juggernaut with a strong automatic weapon and improved anti-air capability."


The X1 LMG is an unlockable secondary weapon for the Juggernaut, and a Light Machine Gun, similar to the Chain Gun, except that it needs to reload.

Damage Table

Below are the damage values for the X1 LMG.

Base Damage
Base Damage 75
Beowulf 0
Deployables 75
Generator 60
Grav Cycle 0
Player 75
Sensor 0
Shrike 48
Turret 0
Falloff Damage 56 - 75

Inheritence

The X1 LMG does not inherit the player's velocity.

See Also

Auto Comparison