Tribes: Ascend/Technician: Difference between revisions

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(TA Technician)
 
m (Updated costs)
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|primary_unlock1 = {{LockedWeaponEntry|[[Thumper]]|100,000 XP or 780 Gold}}
|primary_unlock1 = {{LockedWeaponEntry|[[Thumper]]|100,000 XP or 780 Gold}}
|secondary = [[Improved Repair Tool]]
|secondary = [[Improved Repair Tool]]
|secondary_unlock1 = {{LockedWeaponEntry|[[Sawed Off Shotgun]]|24,000 XP or 240 Gold}}
|secondary_unlock1 = {{LockedWeaponEntry|[[Sawed Off Shotgun]]|42,000 XP or 240 Gold}}
|secondary_unlock2 = {{LockedWeaponEntry|[[Sparrow]]|75,000 XP or 420 Gold}}
|secondary_unlock2 = {{LockedWeaponEntry|[[Sparrow]]|75,000 XP or 420 Gold}}
|pack = [[Light Turret]]
|pack = [[Light Turret]]
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}}
}}
The Technician is a class built for defense and repair, keeping base structures online and functional, and deploying Light Turrets to bolster defenses along the way.
The Technician is a class built for defense and repair, keeping base structures online and functional, and deploying Light Turrets to bolster defenses along the way.
==Cost to Unlock==
'''Tribes Gold''': 160
'''XP''': 7,200

Revision as of 20:14, 26 February 2012

Technician
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General Information
Armor Medium




Cost



The Technician is a class built for defense and repair, keeping base structures online and functional, and deploying Light Turrets to bolster defenses along the way.


Cost to Unlock

Tribes Gold: 160

XP: 7,200