Tribes: Ascend/Sentinel: Difference between revisions
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Te-krogoth (talk | contribs) (Added armor info) |
Te-krogoth (talk | contribs) m (Added mass) |
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|speed = 10 m/s | |speed = 10 m/s | ||
|speedupgrade = 11 m/s | |speedupgrade = 11 m/s | ||
|mass = 100 kg | |||
|primary = [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]] | |primary = [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]] | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Phase Rifle|Phase Rifle]]|44,000 XP or 500 Gold}} | |primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Phase Rifle|Phase Rifle]]|44,000 XP or 500 Gold}} |
Revision as of 20:35, 3 May 2013
"A sniper capable of dealing damage at extreme range, the Sentinel is exceptional at Attack or Defense."
Loadouts
|
Cost to Unlock
Tribes Gold: 160
XP: 7,200
Armor Upgrades
Sentinel MK I
- -25% Regeneration delay
- +10% Run speed
- +25% Health Regeneration rate
- +100 Health
- +10 Energy
Skins
Specter |
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975 Gold |
Specter
"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."