Tribes: Ascend/Sentinel: Difference between revisions

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m (Changed quote to match the new one in-game)
(Reduced costs and added shocklance)
Line 5: Line 5:
|armor = Light
|armor = Light
|primary = [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]]
|primary = [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]]
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Phase Rifle|Phase Rifle]]|88,000 XP or 500 Gold}}
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Phase Rifle|Phase Rifle]]|44,000 XP or 500 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/BXT-1A Rifle|BXT-1A Rifle]]|18,000 XP or 160 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/BXT-1A Rifle|BXT-1A Rifle]]|9,000 XP or 160 Gold}}
|primary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/SAP20|SAP20]]|88,000 XP or 500 Gold}}
|primary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/SAP20|SAP20]]|44,000 XP or 500 Gold}}
|secondary = [[Tribes: Ascend/Nova Blaster|Nova Blaster]]
|secondary = [[Tribes: Ascend/Nova Blaster|Nova Blaster]]
|secondary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Falcon|Falcon]]|88,000 XP or 500 Gold}}
|secondary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Falcon|Falcon]]|44,000 XP or 500 Gold}}
|secondary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Nova Blaster MX|Nova Blaster MX]]|18,000 XP or 160 Gold}}
|secondary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Nova Blaster MX|Nova Blaster MX]]|9,000 XP or 160 Gold}}
|secondary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Accurized Shotgun|Accurized Shotgun]]|42,000 XP or 240 Gold}}
|secondary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Accurized Shotgun|Accurized Shotgun]]|21,000 XP or 240 Gold}}
|secondary_unlock4 = {{LockedWeaponEntry|[[Tribes: Ascend/Shocklance|Shocklance]]|37,500 XP or 420 Gold}}
|pack = [[Tribes: Ascend/Drop Jammer|Drop Jammer]]
|pack = [[Tribes: Ascend/Drop Jammer|Drop Jammer]]
|pack_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Energy Recharge Pack|Energy Recharge Pack]]|42,000 XP or 240 Gold}}
|pack_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Energy Recharge Pack|Energy Recharge Pack]]|21,000 XP or 240 Gold}}
|belt = [[Tribes: Ascend/Claymore Mine|Claymore Mine]]
|belt = [[Tribes: Ascend/Claymore Mine|Claymore Mine]]
|belt_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/T5 Grenade|T5 Grenade]]|42,000 XP or 240 Gold}}
|belt_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/T5 Grenade|T5 Grenade]]|21,000 XP or 240 Gold}}
|belt_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Focused Claymore|Focused Claymore]]|18,000 XP or 160 Gold}}
|belt_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Focused Claymore|Focused Claymore]]|9,000 XP or 160 Gold}}
|belt_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Motion Mine|Motion Mine]]|42,000 XP or 240 Gold}}
|belt_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/Motion Mine|Motion Mine]]|21,000 XP or 240 Gold}}
|icon = [[Image:Sentinel.png|94px]]
|icon = [[Image:Sentinel.png|94px]]
}}
}}
Line 44: Line 45:
! Specter
! Specter
|-
|-
|[[Image:TA_Skin_Sentinel_Specter.png|100px]]
|[[Image:TA_Skin_Sentinel_Specter.png|x200px]]
|-
|-
|975 Gold
|975 Gold

Revision as of 02:14, 10 April 2013

Sentinel
<slider image1="" image2="" />Screenshot from class selection page
General Information
Armor Light




Cost



"A sniper capable of dealing damage at extreme range, the Sentinel is exceptional at Attack or Defense."


Cost to Unlock

Tribes Gold: 160

XP: 7,200

Armor Upgrades

Sentinel MK I

-25% Regeneration delay
+10% Run speed
+25% Health Regeneration rate
+100 Health
+10 Energy

Skins

Specter
975 Gold

Specter

"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."