Tribes: Ascend/Sentinel: Difference between revisions
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|icon = [[Image:Sentinel.png|94px]] | |icon = [[Image:Sentinel.png|94px]] | ||
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''"A sniper capable of dealing damage at extreme range, the Sentinel is exceptional at Attack or Defense."'' | |||
Revision as of 16:13, 25 September 2012
Sentinel | |
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<slider image1="" image2="" />Screenshot from class selection page | |
General Information | |
Armor | Light
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Cost
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"A sniper capable of dealing damage at extreme range, the Sentinel is exceptional at Attack or Defense."
Cost to Unlock
Tribes Gold: 160
XP: 7,200
Armor Upgrades
Sentinel MK I
- -25% Regeneration delay
- +10% Run speed
- +25% Health Regeneration rate
- +100 Health
- +10 Energy
Skins
Specter |
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975 Gold |
Specter
"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."