Tribes: Ascend/Sentinel: Difference between revisions

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(Variant weapons for Sentinel)
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|primary = [[BXT1]]
|primary = [[BXT1]]
|primary_unlock1 = {{LockedWeaponEntry|[[Phase Rifle]]|100,000 XP or 780 Gold}}
|primary_unlock1 = {{LockedWeaponEntry|[[Phase Rifle]]|100,000 XP or 780 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[BXT-1A]]|18,000 XP or 160 Gold}}
|secondary = [[Nova Blaster]]
|secondary = [[Nova Blaster]]
|secondary_unlock1 = {{LockedWeaponEntry|[[Falcon]]|100,000 XP or 780 Gold}}
|secondary_unlock1 = {{LockedWeaponEntry|[[Falcon]]|100,000 XP or 780 Gold}}
|secondary_unlock2 = {{LockedWeaponEntry|[[Nova Blaster MX]]|18,000 XP or 160 Gold}}
|pack = [[Drop Jammer]]
|pack = [[Drop Jammer]]
|pack_unlock1 = {{LockedWeaponEntry|[[Energy Recharge Pack]]|42,000 XP or 240 Gold}}
|pack_unlock1 = {{LockedWeaponEntry|[[Energy Recharge Pack]]|42,000 XP or 240 Gold}}
|belt = [[Claymore Mine]]
|belt = [[Claymore Mine]]
|belt_unlock1 = {{LockedWeaponEntry|[[T5 Grenade]]|42,000 XP or 240 Gold}}
|belt_unlock1 = {{LockedWeaponEntry|[[T5 Grenade]]|42,000 XP or 240 Gold}}
|belt_unlock2 = {{LockedWeaponEntry|[[Focused Claymore]]|18,000 XP or 160 Gold}}
|icon = [[Image:Sentinel.png|94px]]
|icon = [[Image:Sentinel.png|94px]]
}}
}}

Revision as of 22:00, 14 June 2012

Sentinel
<slider image1="" image2="" />Screenshot from class selection page
General Information
Armor Light




Cost



The Sentinel is a defensive sniper, with slow rate of fire but decent stopping power. Amred with its Claymores and Sensor Jammer, the Sentinel adds great flexibility to any base defense.


Cost to Unlock

Tribes Gold: 160

XP: 7,200