Tribes: Ascend/Sawed Off Shotgun: Difference between revisions

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(Created page for the Sawed Off Shotgun.)
 
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|title              = Sawed Off Shotgun
|title              = Sawed Off Shotgun
|image              = [[Image:TA_Wep_SawedOffShotgun.png|290px]]
|image              = [[Image:TA_Wep_SawedOffShotgun.png|290px]]
|loadout            = [[Tribes:_Ascend/Technician|Technician]]
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]
|slot              = Secondary
|slot              = Short Range
|type              = Bullet / Spread / Hitscan
|type              = Bullet / Spread / Hitscan
|firerate          =
|firerate          = 1 per 0.50 seconds
|reloadtime        = 1.6 seconds
|reloadtime        = 1.60 seconds
|reloadupgrade      =
|autoreloadtime    = 2.53 seconds
|autoreloadupgrade  =
|warmuptime        =
|warmuptime        =
|lockontime        =
|lockontime        =
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|clipsize          = 2
|clipsize          = 2
|clipsizeupgrade    =  
|clipsizeupgrade    =  
|ammo              = 62
|ammo              = 24
|ammoupgrade        = 72/82
|ammoupgrade        =  
|upgrade1          = +10 ammo
|upgrade1          =  
|upgrade2          = -20% reload time
|upgrade2          =  
|upgrade3          = +10 ammo
|upgrade3          =  
|upgrade4          =
|upgrade4          =
|gold              = 240
|gold              = 160
|xp                = 42,000
|xp                = 12,000
|mastery            = 15,000
|mastery            = Locked
}}
}}


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The '''Sawed Off Shotgun''' is one of the six shotgun variations in [[Tribes: Ascend]], and is an unlockable secondary weapon for the [[Tribes:_Ascend/Technician|Technician]]. This variant of the shotgun is similar to the [[Tribes: Ascend/Pathfinder|Pathfinder]]'s [[Tribes: Ascend/Shotgun|shotgun]], dealing the same amount of damage, but only holding 2 shells per clip, and carrying more ammo overall.
The '''Sawed Off Shotgun''' is one of the three shotgun variations in [[Tribes: Ascend]], and is an unlockable short range weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]].


== Damage Table ==
== Damage Table ==
Below are the damage values for the Sawed Off Shotgun. The Sawed Off Shotgun fires 8 pellets.
Below are the damage values for the Sawed Off Shotgun. The Sawed Off Shotgun fires 9 pellets.
<!--  
<!--  
0.8x multiplier for generators
    m_fMinDamagePct=0.50
0.65x multiplier for shrikes
    m_fDamageMultiplierAgainstArmor=0.50
    m_fDamageMultiplierAgainstGenerators=1.0
    m_fDamageMultiplierAgainstShrike=0.50
    m_fDamageMultiplierAgainstBeowulf=0.50
    m_fDamageMultiplierAgainstGravCycle=0.50
    m_fDamageMultiplierAgainstBaseTurrets=1.0
    m_fDamageMultiplierAgainstBaseSensors=1.0
-->
-->
{| class="wikitable"
{| class="wikitable"
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! !! Base Damage
! !! Base Damage
|-
|-
|Base Damage || style="text-align:center;"| 80
|Base Damage || style="text-align:center;"| 70
|-
|-
|Beowulf || style="text-align:center;"| 0
|Beowulf || style="text-align:center;"| 315 <small>(35 x 9)</small>
|-
|-
|Deployables || style="text-align:center;"| 640 <small>(80 x 8)</small>
|Deployables || style="text-align:center;"| 630 <small>(70 x 9)</small>
|-
|-
|Generator || style="text-align:center;"| 512 <small>(64 x 8)</small>
|Generator || style="text-align:center;"| 630 <small>(70 x 9)</small>
|-
|-
|Grav Cycle || style="text-align:center;"| 0
|Grav Cycle || style="text-align:center;"| 315 <small>(35 x 9)</small>
|-
|-
|Player || style="text-align:center;"| 640 <small>(80 x 8)</small>
|Player || style="text-align:center;"| 630 <small>(70 x 9)</small>
|-
|-
|Sensor || style="text-align:center;"| 0
|Sensor || style="text-align:center;"| 630 <small>(70 x 9)</small>
|-
|-
|Shrike || style="text-align:center;"| 416 <small>(52 x 8)</small>
|Shrike || style="text-align:center;"| 315 <small>(35 x 9)</small>
|-
|-
|Turret || style="text-align:center;"| 0
|Turret || style="text-align:center;"| 630 <small>(70 x 9)</small>
|-
|-
|Splash Damage || style="text-align:center;"| 320 <small>(40 x 8)</small> - 576 <small>(72 x 8)</small>
|Splash Damage || style="text-align:center;"| 315 <small>(35 x 9)</small> - 630 <small>(70 x 9)</small>
|-
|-
|}
|}


== Inheritence ==
== Inheritance ==
The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.
The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.
{{Tribes:_Ascend/Medium_Armor_series}}
[[Category:Tribes: Ascend]]
[[Category:Tribes: Ascend/Weapons]]
[[Category:Tribes: Ascend/Short Range Weapons]]

Latest revision as of 01:27, 15 February 2016

Sawed Off Shotgun

Loadout/Class Medium Armor
Slot Short Range
Type Bullet / Spread / Hitscan
Statistics
Fire Rate 1 per 0.50 seconds
Manual Reload Time 1.60 seconds
Auto Reload Time 2.53 seconds
Projectile Speed Hitscan
Magazine Size 2
Ammo 24
Upgrades
Cost
Gold 160
XP 12,000
Mastery Cost (XP) Locked


"The Sawed-Off Shotgun deals incredible damage at close range."


The Sawed Off Shotgun is one of the three shotgun variations in Tribes: Ascend, and is an unlockable short range weapon for the Medium Armor.

Damage Table

Below are the damage values for the Sawed Off Shotgun. The Sawed Off Shotgun fires 9 pellets.

Base Damage
Base Damage 70
Beowulf 315 (35 x 9)
Deployables 630 (70 x 9)
Generator 630 (70 x 9)
Grav Cycle 315 (35 x 9)
Player 630 (70 x 9)
Sensor 630 (70 x 9)
Shrike 315 (35 x 9)
Turret 630 (70 x 9)
Splash Damage 315 (35 x 9) - 630 (70 x 9)

Inheritance

The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.