Tribes: Ascend/Heavy AP Grenade

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Revision as of 20:22, 9 April 2013 by Te-krogoth (talk | contribs) (Reduced cost and added series box)
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Heavy AP Grenade

Loadout/Class Juggernaut
Slot Belt
Type Grenade
Statistics
Projectile Speed 24 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.84 meters
Splash Radius 10.4 meters (11.44 meters/12.58 meters)
Ammo 1 (2)
Upgrades
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +10% radius
Cost
Gold Free
XP Free
Mastery Cost (XP) 7,500


"AP Grenades deal massive damage to humans, but are very poor against Armored targets such as Base Turrets, Generators, and Vehicles."


The Heavy AP Grenade is the default belt item for the Juggernaut.

Damage Table

Below are the damage values for the Heavy AP Grenade.

Base Damage
Base Damage 1,500
Beowulf 375
Deployables 1,500
Generator 375
Grav Cycle 375
Player 1,500
Sensor 375
Shrike 375
Turret 375
Splash Damage 450 - 1,500

Inheritence

The Heavy AP Grenade has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The Heavy AP Grenade has an impulse strength of 1,700 m/s applied to players hit by its blast.

Special Accolades

The following accolades can be earned with the Heavy AP Grenade.

Explosive Spree Demolitions Expert Hurt Locker Air Mail