Tribes: Ascend/Heavy AP-XL

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Heavy AP-XL

Loadout/Class Juggernaut
Slot Belt
Type Grenade
Statistics
Manual Reload Time 0 seconds
Build Up Time 0.7 seconds
Projectile Speed 24 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.84 meters
Splash Radius 11.6 meters (12.76 meters/14.04 meters)
Ammo 1 (2)
Upgrades
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +10% radius
Cost
Gold 60
XP 3,500
Mastery Cost (XP) 3,750


"AP Grenades deal massive damage to humans, but are very poor against Armored targets. This variant has a larger explosion radius."


The Heavy AP-XL is an unlockable belt item for the Juggernaut, and a variant of the Heavy AP Grenade, dealing less damage, but gaining a larger splash radius.

Damage Table

Below are the damage values for the Heavy AP-XL.

Base Damage
Base Damage 1,300
Beowulf 325
Deployables 1,300
Generator 325
Grav Cycle 325
Player 1,300
Sensor 325
Shrike 325
Turret 325
Splash Damage 390 - 1,300

Inheritence

The Heavy AP-XL has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The Heavy AP-XL has an impulse strength of 85,000 m/s applied to players hit by its blast, and a multiplier of 1.2 for self-inflicted damage.

Trivia

  • Internally, the Heavy AP-XL is named the Heavy AP Grenade MKD.

Special Accolades

The following accolades can be earned with the Heavy AP-XL.

Explosive Spree Demolitions Expert Hurt Locker Air Mail