Tribes: Ascend/Brute: Difference between revisions

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(TA Brute)
 
m (Updated costs)
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|primary = [[Heavy Spinfusor]]
|primary = [[Heavy Spinfusor]]
|secondary = [[Automatic Shotgun]]
|secondary = [[Automatic Shotgun]]
|secondary_unlock1 = {{LockedWeaponEntry|[[Nova Colt]]|24,000 XP or 240 Gold}}
|secondary_unlock1 = {{LockedWeaponEntry|[[Nova Colt]]|75,000 XP or 420 Gold}}
|pack = [[Energy Pack]]
|pack = [[Energy Pack]]
|pack_unlock1 = {{LockedWeaponEntry|[[Heavy Shield Pack]]|75,000 XP or 420 Gold}}
|pack_unlock1 = {{LockedWeaponEntry|[[Heavy Shield Pack]]|75,000 XP or 420 Gold}}
|belt = [[Fractal Grenade]]
|belt = [[Fractal Grenade]]
|belt_unlock1 = {{LockedWeaponEntry|[[Light Sticky Grenade]]|75,000 XP or 420 Gold}}
|belt_unlock1 = {{LockedWeaponEntry|[[Light Sticky Grenade]]|42,000 XP or 240 Gold}}
|icon = [[Image:Brute.png|94px]]
|icon = [[Image:Brute.png|94px]]
}}
}}
A heavy hitter with strong but basic weapons, the Brute prefers a direct approach to combat. Well-rounded against armored targets and exceptional durability give this class its strength.
A heavy hitter with strong but basic weapons, the Brute prefers a direct approach to combat. Well-rounded against armored targets and exceptional durability give this class its strength.
==Cost to Unlock==
'''Tribes Gold''': 280
'''XP''': 18,000

Revision as of 20:18, 26 February 2012

Brute
Error creating thumbnail: File missingScreenshot from class selection page
General Information
Armor Heavy




Cost



A heavy hitter with strong but basic weapons, the Brute prefers a direct approach to combat. Well-rounded against armored targets and exceptional durability give this class its strength.


Cost to Unlock

Tribes Gold: 280

XP: 18,000