Tribes: Ascend/Brute: Difference between revisions

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|caption = Screenshot from class selection page
|caption = Screenshot from class selection page
|armor = Heavy
|armor = Heavy
|health = 2,400
|healthupgrade = 2,500/2,600
|healthdelay = 20 seconds
|healthdelayupgrade = 15 seconds
|energy = 80
|energyupgrade = 85
|energyregen = 9/s
|speed = 7.2 m/s
|mass = 130 kg
|primary = [[Tribes: Ascend/Heavy Spinfusor|Heavy Spinfusor]]
|primary = [[Tribes: Ascend/Heavy Spinfusor|Heavy Spinfusor]]
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Gladiator|Gladiator]]|37,500 XP or 420 Gold}}
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Gladiator|Gladiator]]|37,500 XP or 420 Gold}}
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''"A heavy hitter with strong but basic weapons, the Brute prefers a direct approach to combat, soaking up damage and dishing out punishment."''
''"A heavy hitter with strong but basic weapons, the Brute prefers a direct approach to combat, soaking up damage and dishing out punishment."''


== Loadouts ==
{|
| {{:Tribes: Ascend/Brute series}}
|}


==Cost to Unlock==
==Cost to Unlock==

Revision as of 00:36, 4 May 2013

Brute
<slider image1="" image2="" />Screenshot from class selection page
General Information
Armor Heavy
Health Pool 2,400 (2,500/2,600)
Health Regen Delay 20 seconds (15 seconds)
Energy Pool 80 (85)
Energy Regen Rate 9/s
Walk Speed 7.2 m/s
Mass 130 kg
Cost




"A heavy hitter with strong but basic weapons, the Brute prefers a direct approach to combat, soaking up damage and dishing out punishment."

Loadouts

Cost to Unlock

Tribes Gold: 140

XP: 18,000

Armor Upgrades

Brute MK I

+100 Health
-25% Regeneration delay
+5 Energy
+25% Health regeneration rate
+100 Health

Skins

Crusher
975 Gold

Crusher

"The Crusher Brigade is one of the most feared and respected mercenary groups in the Wilderzone. Focusing exclusively on heavy shock tactics, Crushers push the line at any cost."