Tribes: Ascend/Flak Cannon
| Flak Cannon | |
|---|---|
| Loadout/Class | Medium Armor |
| Slot | Short Range |
| Type | Bullet / Spread |
| Statistics | |
| Manual Reload Time | 1.80 seconds |
| Auto Reload Time | 2.84 seconds |
| Projectile Speed | 180 m/s |
| Projectile Live Time | 1.5 seconds |
| Projectile Hitbox | 0.6 meters |
| Splash Radius | 2.56 meters |
| Magazine Size | 4 |
| Ammo | 32 |
| Upgrades | |
| Cost | |
| Gold | 160 |
| XP | 12,000 |
| Mastery Cost (XP) | Locked |
"The Flak cannon fires a matrix of super heated bouncing balls of plasma that explode on enemy contact. +25% damage to vehicles."
The Flak Cannon is an unlockable short range weapon for the Medium Armor. The Flak Cannon is similar to a shotgun and fires 9 pellets.
Damage Table
Below are the damage values for the Flak Cannon.
| Base Damage | |
|---|---|
| Base Damage | 75 |
| Beowulf | 844 (93.75 x 9) |
| Deployables | 675 (75 x 9) |
| Generator | 1,350 (150 x 9) |
| Grav Cycle | 844 (93.75 x 9) |
| Player | 675 (75 x 9) |
| Sensor | 1,350 (150 x 9) |
| Shrike | 844 (93.75 x 9) |
| Turret | 1,350 (150 x 9) |
| Splash Damage | 337 (37.5 x 9) - 675 (75 x 9) |
Inheritance
The Flak Cannon has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 180 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed, and a terminal velocity of 180 m/s.
Kick Strength
The Flak Cannon has an impulse strength of 25,000 uu applied to players hit by its projectile.
Special Accolades
There are no special accolades for this weapon
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