Tribes: Ascend/Light Assault Rifle
| Light Assault Rifle | |
|---|---|
| Loadout/Class | Light Armor |
| Slot | Automatic |
| Type | Bullet / 3 Round Burst |
| Statistics | |
| Fire Rate | 1 per 0.072 seconds |
| Manual Reload Time | 1.8 seconds |
| Auto Reload Time | 2.86 seconds |
| Projectile Speed | 420 m/s |
| Projectile Live Time | 1 second |
| Projectile Hitbox | 0.5 meters |
| Magazine Size | 24 |
| Ammo | 192 |
| Upgrades | |
| Cost | |
| Gold | Free |
| XP | Free |
| Mastery Cost (XP) | Unlocked |
"The LAR fires a three-round burst of medium weight ammunition. The projectiles only inherit 50% of the users velocity but they pack a harder punch at close range."
The Light Assault Rifle is one of the two assault rifle variations in Tribes: Ascend, and is an unlockable secondary weapon for the Light Armor.
Damage Table
Below are the damage values for the Light Assault Rifle.
| Base Damage | |
|---|---|
| Base Damage | 75 |
| Beowulf | 38 |
| Deployables | 75 |
| Generator | 75 |
| Grav Cycle | 38 |
| Player | 75 |
| Sensor | 75 |
| Shrike | 38 |
| Turret | 75 |
| Falloff Damage | 60 - 75 |
Inheritance
The Light Assault Rifle does not inherit the player's velocity, despite the description saying that it has 50% inheritance.
See Also
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