Tribes: Ascend
Tribes: Ascend | |
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Developer(s) | Hi-Rez Studios |
Publisher(s) | Hi-Rez Studios |
Engine | Unreal Engine 3 (modified) |
Platform(s) | Microsoft Windows |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer, single-player (training) |
Rating(s) | ESRB: Rating Pending |
Media/distribution | Download |
System requirements
Windows XP SP2/Vista/7, Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz, 2GB RAM (XP), 3GB RAM (Vista, Win7), 10GB disk space, DirectX compatible sound card, ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support, mouse, and keyboard[1] |
Tribes: Ascend is the latest game in the Tribes franchise. It is currently being developed by Hi-Rez Studios and was announced on March 11, 2011 at PAX East with an expected release in early 2012. It will be available as a digital download for Microsoft Windows, though Hi-Rez Studios. Iconic aspects from previous Tribes games such as jetpacks and skiing will be featured in the game.[2] Currently, the game is available to play as a closed beta.[3] Unlike the other games in the series, Tribes: Ascend will be Free-to-Play, relying on micro-transactions as their business model. To accommodate this model, the game uses class loadouts with predefined armors and weapons. Two classes are available when the game is first activated, the others must be unlocked with experience or purchased with Gold. User customization of classes, skins, maps, and mods have not been scheduled in any future update.
Gameplay
Loadouts and classes

Tribes: Ascend will feature a class-based loadout system. Each loadout specifies what type of armor you have, along with what weapons and items you can carry. Loadouts will only support two weapons, a melee object, a pack, and either grenades or mines. Players can select which loadout to use when either respawning or at an inventory station. Hi-Rez Studios has yet to reveal how many loadouts will be available at launch, though they did state that there will be at least 15 available during the closed and open beta,[4] 12 are currently available. Loadouts may be acquired either through an upfront payment, or through playing the game for an unspecified amount of time.[5] Paid-for loadouts will be available to the user instantly and permanently, while those who choose to unlock them through playing will have a much longer wait. Players will be given two free loadouts, the Soldier and Ranger when they first start playing the game. They are both part of the medium armor class. The Soldier features a Spinfusor, Eagle Pistol, Energy Pack, and a grenade. The Ranger features an assault rifle, single grenade launcher, Energy Pack, and a grenade.[6]
Hi-Rez will also sell cosmetic items such as player skins, along with boosters that allow players to gain tokens and experience at a faster rate. Players earn in-game credits during matches for killing enemies, repairing structures or capturing objectives. Credits are then used to buy vehicles, supply drops and base upgrades.[7]
Game modes and maps
Hi-Rez Studios are currently testing Capture the Flag, Team Deathmatch and Rabbit game modes.[8] While some maps will retain the classic nature of the Tribes franchise with large open areas and base structures, others will have a more urban feel to them, featuring buildings and streets. Katabatic, which originally appeared in Tribes 2,[9] and a revamped version of Broadside called Crossfire.
See also
References
- ↑ What are the minimum and recommended system requirements for Tribes: Ascend?
- ↑ Shazbot! Tribes: Ascend announced. Multiplayer-only, coming this year, has trailer
- ↑ Tribes: Ascend Closed Beta Frequently Asked Questions
- ↑ Tribes Ascend to showcase Katabatic map at PAX Prime
- ↑ Why Loadouts?
- ↑ Yak Cast 50 Interview with Todd Harris from Hi-Rez Studios
- ↑ Tribes: Ascend Hands On Demo With Todd Harris - PAX Prime 2011
- ↑ "Tribes Ascend - Interview vidéo avec Todd Harris - Gamescom 2011". http://www.youtube.com/watch?v=KXeEIFfMbas&feature=player_embedded.
- ↑ Tribes Ascend - Interview vidéo avec Todd Harris - Gamescom 2011
External links
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