Tribes: Ascend/Sawed Off Shotgun
| Sawed Off Shotgun | |
|---|---|
| Loadout/Class | Technician |
| Slot | Secondary |
| Type | Bullet / Spread / Hitscan |
| Statistics | |
| Fire Rate | 1 per 0.50 seconds |
| Manual Reload Time | 1.60 seconds (1.28 seconds) |
| Auto Reload Time | 2.53 seconds (2.02 seconds) |
| Projectile Speed | Hitscan |
| Magazine Size | 2 |
| Ammo | 62 (72/82) |
| Upgrades | |
| Upgrade 1 | +10 ammo |
| Upgrade 2 | -20% reload time |
| Upgrade 3 | +10 ammo |
| Cost | |
| Gold | 240 |
| XP | 21,000 |
| Mastery Cost (XP) | 7,500 |
"The Sawed-Off Shotgun deals incredible damage at close range."
The Sawed Off Shotgun is one of the six shotgun variations in Tribes: Ascend, and is an unlockable secondary weapon for the Technician. This variant of the shotgun is similar to the Pathfinder's shotgun, dealing the same amount of damage, but only holding 2 shells per clip, and carrying more ammo overall.
Damage Table
Below are the damage values for the Sawed Off Shotgun. The Sawed Off Shotgun fires 8 pellets.
| Base Damage | |
|---|---|
| Base Damage | 80 |
| Beowulf | 0 |
| Deployables | 640 (80 x 8) |
| Generator | 512 (64 x 8) |
| Grav Cycle | 0 |
| Player | 640 (80 x 8) |
| Sensor | 0 |
| Shrike | 416 (52 x 8) |
| Turret | 0 |
| Splash Damage | 320 (40 x 8) - 576 (72 x 8) |
Inheritence
The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.
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