Tribes: Ascend/Nova Blaster
| Nova Blaster | |
|---|---|
| Loadout/Class | Sentinel |
| Slot | Secondary |
| Type | Bullet / Ricochet |
| Statistics | |
| Fire Rate | 1 per 0.35 seconds |
| Manual Reload Time | 2 seconds (1.7 seconds) |
| Auto Reload Time | 3.16 seconds (2.69 seconds) |
| Projectile Speed | 160 m/s |
| Projectile Live Time | 1 second |
| Projectile Hitbox | 0.3 meters |
| Magazine Size | 12 (16) |
| Ammo | 84 (108/112) |
| Upgrades | |
| Upgrade 1 | +24 ammo |
| Upgrade 2 | +4 clip size |
| Upgrade 3 | -30% reload time |
| Cost | |
| Gold | Free |
| XP | Free |
| Mastery Cost (XP) | 7,500 |
"The Nova Blaster fires a fast-moving bolt of energy that will ricochet off of most surfaces."
The Nova Blaster is the default secondary weapon for the Sentinel. The Nova Blaster is a semi-automatic pistol that fires a laser that can ricochet up to two times off of most objects.
Damage Table
Below are the damage values for the Nova Blaster.
| Base Damage | |
|---|---|
| Base Damage | 350 |
| Beowulf | 0 |
| Deployables | 350 |
| Generator | 280 |
| Grav Cycle | 0 |
| Player | 350 |
| Sensor | 0 |
| Shrike | 227 |
| Turret | 0 |
| Falloff Damage | 350 |
Inheritence
The Nova Blaster does not inherit the player's velocity.
Trivia
- Internally, the Nova Blaster is named the Nova Colt, even though there is already another weapon using this name.
See Also
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