Tribes: Ascend/Technician: Difference between revisions
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Te-krogoth (talk | contribs) (TA Technician) |
Te-krogoth (talk | contribs) m (Updated costs) |
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|primary_unlock1 = {{LockedWeaponEntry|[[Thumper]]|100,000 XP or 780 Gold}} | |primary_unlock1 = {{LockedWeaponEntry|[[Thumper]]|100,000 XP or 780 Gold}} | ||
|secondary = [[Improved Repair Tool]] | |secondary = [[Improved Repair Tool]] | ||
|secondary_unlock1 = {{LockedWeaponEntry|[[Sawed Off Shotgun]]| | |secondary_unlock1 = {{LockedWeaponEntry|[[Sawed Off Shotgun]]|42,000 XP or 240 Gold}} | ||
|secondary_unlock2 = {{LockedWeaponEntry|[[Sparrow]]|75,000 XP or 420 Gold}} | |secondary_unlock2 = {{LockedWeaponEntry|[[Sparrow]]|75,000 XP or 420 Gold}} | ||
|pack = [[Light Turret]] | |pack = [[Light Turret]] | ||
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}} | }} | ||
The Technician is a class built for defense and repair, keeping base structures online and functional, and deploying Light Turrets to bolster defenses along the way. | The Technician is a class built for defense and repair, keeping base structures online and functional, and deploying Light Turrets to bolster defenses along the way. | ||
==Cost to Unlock== | |||
'''Tribes Gold''': 160 | |||
'''XP''': 7,200 |
Revision as of 20:14, 26 February 2012
Technician | |
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Error creating thumbnail: File missingScreenshot from class selection page | |
General Information | |
Armor | Medium
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Cost
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The Technician is a class built for defense and repair, keeping base structures online and functional, and deploying Light Turrets to bolster defenses along the way.
Cost to Unlock
Tribes Gold: 160
XP: 7,200