Tribes 3: Rivals/Phase Rifle: Difference between revisions

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|Base Damage || style="text-align:center;"| -
|Base Damage || style="text-align:center;"| 5.444 per energy
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|Beowulf || style="text-align:center;"| -
|Beowulf || style="text-align:center;"| -

Latest revision as of 22:56, 17 June 2024

Phase Rifle

Loadout/Class Medium Armor
Slot Secondary
Type Hitscan
Statistics
Fire Rate 1 per second
Manual Reload Time 2 seconds
Auto Reload Time 2.35 seconds
Projectile Speed Hitscan
Magazine Size 4
Upgrades
Cost


"Sniper rifle with high damage at the cost of energy."


The Phase Rifle is one of the two sniper rifle variations in Tribes 3: Rivals, and is a secondary primary weapon for the Medium Armor.

Damage Table

Below are the damage values for a full damage hit with the Phase Rifle (100 energy). Damage is calculated as X damage per every energy consumed.

Base Damage
Base Damage 5.444 per energy
Beowulf -
Deployables -
Generator -
Grav Cycle -
Player -
Sensor -
Shrike -
Turret -
Falloff Damage -

Inheritance

The Phase Rifle is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.

See Also